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Please be aware that we have released another critical security patch for VaM. We strongly recommend updating to version 1.22.0.12 using the VaM_Updater found in your installation folder.
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Some new instructions: label your model as model 1 or model 2, load the subscene for vibrations or walking, use the subscene's collision triggers.... basically you're just using the animations included in the subscene Important, if you have a...
I think that would only work if you had exported the character. Then you can upload to the hub just to see the dependency list that would list only the resource name that the morphs came from and not the actual morph used. Eg. a few of the morphs you are missing are from Syrinxo, ParticlePinnacle and Reloaded. (SlimerJspud already linked you one of them) and in those morph packages you get morphs for hands, legs etc. usually named different, so you'll only get the package name and not the morph name itself. I can't remember what resource you will get Reloaded morphs from.. tho I think it's from Spacedog so you'll have to download whatever morph packs they have.