Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
Hi Guest!
We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.
Some new instructions: label your model as model 1 or model 2, load the subscene for vibrations or walking, use the subscene's collision triggers.... basically you're just using the animations included in the subscene Important, if you have a...
I think that would only work if you had exported the character. Then you can upload to the hub just to see the dependency list that would list only the resource name that the morphs came from and not the actual morph used. Eg. a few of the morphs you are missing are from Syrinxo, ParticlePinnacle and Reloaded. (SlimerJspud already linked you one of them) and in those morph packages you get morphs for hands, legs etc. usually named different, so you'll only get the package name and not the morph name itself. I can't remember what resource you will get Reloaded morphs from.. tho I think it's from Spacedog so you'll have to download whatever morph packs they have.