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Timing a toggle at specific points of an audio file

AZoMBiE

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Nov 22, 2021
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Basically:
I have a scene where I load up long narrative audio files
These are played randomly when a button is pressed
I'd like a toggle triggered at certain points of the audios specific to each audio

Seems like Timeline's my best bet but I'm not wanting to do keyframe animation just enable/disable a CycleForce just with specific timing
I like how in Timeline each audio has it's own animation set but I'm also finding using/learning it a bit difficult and the audio files can get kind of long
Edit: Ended up clipping audio files into smaller bits and having each get played by sequence of animations recorded in Timeline/VR
 
Last edited:
Also if you want to sync with audio, make sure to go to Timeline's More, Options, and use "real time" since "game time" will slow down on machines that cannot run physics fast enough!
 
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