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Question Timeline issue (not starting from beginning) on UIB trigger call

Arangoney

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Oct 11, 2022
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Hi all, I have a question regarding @AcidBubbles' excellent timeline plugin. I have multiple timelines, for 2 chars, and want to start the timelines synchroneously at T=0, from a UIB trigger. Everything is working fine, except that the timeline is not starting from beginning, even though I seem to have a proper sequence of triggers in this UIB, I do:
-Stop and Reset both timelines
-Call the right animation for both chars (animation = [name] in the slider/dropdown)
-Set Time to = 0 on both timelines
-Trigger "play" on the master character for the plugin

It works well if these timelines are NOT set to 'loop' ! Not sure why the loop would have anything to do with the timeline starting point, as I am resetting everything prior to the 'play' event.
Am I missing something or is this a bug for that particular case?
 
You should not try to sync animations manually. You should sync them automatically.
Your timelines might be trying to sync up and this is why you have your weird bug.

You should have to call ONLY from the master timeline your playback action : )
 
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You should not try to sync animations manually. You should sync them automatically.
Your timelines might be trying to sync up and this is why you have your weird bug.

You should have to call ONLY from the master timeline your playback action : )
Thanks Hazmhox for your reply. So what you're saying - if I get you right - is that I should't reset both chars, and put both time to 0. I should only do that for the main (master) char ? Not sure If I understand you properly :D
 
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By default, when you add a timeline to something (no matter the type) timeline is set in a mode where it "syncs up" with other timeline.
For characters, you would have to check the checkbox "master atom", you need to do this on only one character : )

Then from there, you can do whatever you want (play, reset, stop) on THAT character and everything will sync up to it, if they have the same animations names.

You don't need to reset/put to time zero. Timeline will handle this for you depending on what you're asking on the "master" timeline.
 
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