Have an source animiation in timeline, whose root is (0,0,0), but the start pose is in (100,100,0).
Actually the whole anim segment is stay in the same place. But since the source animiation itself is relative to (0,0,0) root, so even i uncheck the "include root" when exporting the timeline animation, the character still fly to around (100,100,0) when i play the animiation. -> because in this anim every key frame value is like (120,111,50), relative to root.
Want to export this as idle motion to reuse it in my other scene. In my scene character stay in the root (0,0,0) and all the animation is based on this root.
What i need is re-calulate all the key frame pose of this animation to make it relatvie value to the start pose, so that i can play the animation in the same play. Any way or plugin to do this?
Actually the whole anim segment is stay in the same place. But since the source animiation itself is relative to (0,0,0) root, so even i uncheck the "include root" when exporting the timeline animation, the character still fly to around (100,100,0) when i play the animiation. -> because in this anim every key frame value is like (120,111,50), relative to root.
Want to export this as idle motion to reuse it in my other scene. In my scene character stay in the root (0,0,0) and all the animation is based on this root.
What i need is re-calulate all the key frame pose of this animation to make it relatvie value to the start pose, so that i can play the animation in the same play. Any way or plugin to do this?