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VaM 1.x Timeline Female Hip rotates away

Threads regarding the original VaM 1.x

Ghostwalden

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I have this phenomenon, that the hip of the female rotates away, when i change animation in Timeline.
This destroys the animation then because the position is no longer correct.
Yesterday, I fixed all the animations and it worked.
Today I opened the Scene and the problem appeared again.


I have no f*king idea, whats going on here.

Has anyone ever had this problem and knows how to fix this?
 
Toggling female atom made no difference for me which makes me think it could be plugin related where there is some plugin that has its settings reset or modified by the atom being turned on/off in your scene?
Hm... yes, I think toggling on and off should normally not cause that problem.
I also guess, that something causes this.

Can you post a screenshot of all the active plugins on the female?
Did you try disabling or removing all plugins other than timeline one by one to see if it is a specific one causing the problem (save before making these changes obviously).
There's actually only the Timeline Plugin on the Female and Timline and Hazmhox Fluids on the Male.

Are you using the timeline pose function to save a starting pose for each animation?
Yes, I always save the current pose in timeline, before animating.
 
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