This is my use case:
Problem:
So: this is my question: how can I change the orientation of the girl using control, with 180 degrees, instantly, so I can run the same 10 animations, but now with her back facing me?
- I have a list of 10 dance motions in timeline with the girl facing you
- I also have a turn-around animation, where the girl turns around so you see her back
- From then on, I want to run the same list of dance motions, but then with her back towards you
Problem:
- I need the girl to be rotated 180 degrees (on the Y axis) using "control" if I want to be able to use the 10 dance animations
- If I try to do this by adding a control-morph and change that to 180 degrees in the final frame, I get jittery bad stuff
So: this is my question: how can I change the orientation of the girl using control, with 180 degrees, instantly, so I can run the same 10 animations, but now with her back facing me?
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