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Thrust Response Driver

Plugins + Scripts Thrust Response Driver

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SwitchViewVR

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Dec 29, 2025
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SwitchViewVR submitted a new resource:

Thrust Response Driver - Physically coherent thrust-driven body response

đź“„ Description


Thrust Response Driver is a lightweight physics plugin that adds natural, impulse-based body response to thrusting motion in Virt-A-Mate.


The receiver body moves with the thrust direction, driven directly by the source atom’s hip velocity. This results in more believable follow-through, delayed response, and subtle back-fall behavior that enhances realism without overpowering existing animations or physics.


The system is...

Read more about this resource...
 
When changing from Sex Pose A (Doggy Style) to Sex Pose B (Cowgirl Style), the hips would sometimes shift in an unexpected direction, possibly because the setting for A remained.
Unchecking Hips, Chest, and Head and then checking them again will allow the plugin to work in the new position.

This problem can be solved by simply creating a timeline that turns the check box off and then turns it on 0.2 seconds later.
I hope this information will be helpful if anyone is having the same problem.

This is an easy-to-use plugin that produces great results.
I'd definitely like to continue using it in the future.
Amazing!!
Thank you for making it.
 
SwitchViewVR updated Thrust Response Driver with a new update entry:

Big Overhaul

What changed:
  • Pose-safe overhaul
    • Switching poses via Timeline no longer freezes body parts
    • Automatic recalibration after pose changes
  • Improved stability & feel
    • No more static or “stuck” body parts
    • Physics recovers and wakes up automatically
  • Simplified control
    • Fewer sliders, more consistent results
    • Easier to dial in natural, heavy-feeling motion
  • Internal cleanup
    • ...

Read the rest of this update entry...
 
When changing from Sex Pose A (Doggy Style) to Sex Pose B (Cowgirl Style), the hips would sometimes shift in an unexpected direction, possibly because the setting for A remained.
Unchecking Hips, Chest, and Head and then checking them again will allow the plugin to work in the new position.

This problem can be solved by simply creating a timeline that turns the check box off and then turns it on 0.2 seconds later.
I hope this information will be helpful if anyone is having the same problem.

This is an easy-to-use plugin that produces great results.
I'd definitely like to continue using it in the future.
Amazing!!
Thank you for making it.
You’re absolutely right — that behavior was caused by anchors from the previous pose being kept when switching positions.


Your workaround (toggling the receiver parts via Timeline) is spot-on and does exactly what was needed internally.


I had already identified and fixed this earlier today, and I’ve just uploaded a big overhaul update that automatically detects pose changes and recalibrates anchors on the fly, so this should no longer be necessary once the update is approved.


Thanks a lot for the detailed feedback — it helped confirm the issue 👍
 
I’d like to place timeline triggers appropriately at different sections—would it be possible to add a preset save and load feature?
It’s an amazing plugin.
 
I’d like to place timeline triggers appropriately at different sections—would it be possible to add a preset save and load feature?
It’s an amazing plugin.
Thanks for the feedback! Just to clarify: Are you looking for a way to trigger a preset switch (e.g., from 'Soft' to 'Strong') at specific timestamps in the Timeline? And would a 'Save current settings as Preset' button in the UI cover your needs?
 
Thanks for the feedback! Just to clarify: Are you looking for a way to trigger a preset switch (e.g., from 'Soft' to 'Strong') at specific timestamps in the Timeline? And would a 'Save current settings as Preset' button in the UI cover your needs?
I think it would be great to have a feature that allows users to adjust the values to fit their situation and then save and load those adjusted values as presets. Setting and fine-tuning each value one by one through timeline triggers and parameter searches is quite inconvenient, so having a preset save/load function would be very helpful.
 
SwitchViewVR updated Thrust Response Driver with a new update entry:

Major Overhaul

Core Behavior


  • Pose-safe rework:
    Switching poses via Timeline no longer freezes or “sticks” body parts.
  • Automatic recalibration:
    Receiver anchors and internal state are rebuilt automatically after pose or animation changes.
  • Improved impulse timing:
    Better delayed response and follow-through, reducing premature or desynced motion.

Physics & Feel


  • More consistent rebound...

Read the rest of this update entry...
 
I think it would be great to have a feature that allows users to adjust the values to fit their situation and then save and load those adjusted values as presets. Setting and fine-tuning each value one by one through timeline triggers and parameter searches is quite inconvenient, so having a preset save/load function would be very helpful.
Thanks for the feedback!
I’ve already uploaded v3 (currently waiting for moderation, while v2 is still pending).
In v3, this workflow is addressed: settings can be saved into preset slots and switched in a timeline-friendly way, without having to fine-tune individual parameters via triggers in timeline.
 
Apparently I just spent like half an hour setting up, and
It doesn't save my settings :/ I tried switching back and forward between slots after pressing save and it went back to default...
 
Need option to save custom presets. For example I need custom setting for each unique animation,and its a huge pain in the ass to add numerous triggers for each pose and animation.
 
Was testing this plugin,and its already 2 times when female jumped half feet up during animation. Never seen it before,so probably it has something to do with plugin
 
Thanks for the feedback!
I’ve already uploaded v3 (currently waiting for moderation, while v2 is still pending).
In v3, this workflow is addressed: settings can be saved into preset slots and switched in a timeline-friendly way, without having to fine-tune individual parameters via triggers in timeline.
Wow, thank you very much! :)
 
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