Description
Thrust Response Driver is a lightweight physics plugin that adds natural, impulse-based body response to thrusting motion in Virt-A-Mate.
The receiver body moves with the thrust direction, driven directly by the source atom’s hip movement. This creates believable follow-through, delayed response, and subtle back-fall behavior that enhances realism without overpowering existing animations or physics.
Version 2 includes a major internal overhaul to improve stability when switching poses or positions:
- Pose changes via Timeline are now handled automatically
- Receiver body parts no longer freeze or require manual re-selection
- Anchors are recalibrated on the fly to keep motion consistent
The system is timing-aware, stable across different physics rates, and designed to integrate cleanly with auto thrusters, timeline animation, and manual motion.
Features
- Thrust-driven body response based on source hip movement
- Directionally correct impulse response
- Automatic pose-safe recalibration
- Configurable forward delay and back-fall delay
- Modular receiver body part selection
- Hip
- Chest
- Head
- Abdomen
- Thighs
- Feet
- External JSON-based preset system
- Minimal performance overhead
With Thrust Response Driver:
Without Thrust Response Driver:
Usage
- Attach the plugin to the receiver atom (typically female).
- Select a source atom (typically male).
- Choose a preset and adjust values if desired.
- Enable or disable receiver body parts as needed.
The plugin automatically uses the source hip movement as the motion driver.
Credits
Created by SwitchViewVR
License
CC BY-SA
Glad to hear it’s been useful for you.
I’ve just uploaded a big overhaul update a few minutes ago and it’s currently waiting for moderation.
Should be live soon