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TAA Control - Post magic's TAA extension

Plugins + Scripts TAA Control - Post magic's TAA extension

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Skynet

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Skynet submitted a new resource:

TAA Control - Post magic's TAA extension - A plugin that optimizes TAA for less ghosting/ smearing & Shows hidden TAA settings

- Made solely to make CUA Hair look a bit better, TAA will only make the native VaM hair look worse.

-- What this plugin does:

- This is an extension plugin that is loaded along with Macgruber's Postmagic plugin, for optimized TAA settings with less ghosting.
- Shows the extended TAA settings in the plugin UI
- Overrides Postmagic's TAA settings
- Restores MSAA / FXAA / TAA settings to what they were right before the plugin first load, if you...

Read more about this resource...
 
Your plugin breaks the Reshade depth information for me. This affects all the shaders that rely on it, such as RTGI, RadiantGI and MXAO. I'm not sure why, as TAA is not supposed to do that, unlike MSAA.
 
Your plugin breaks the Reshade depth information for me. This affects all the shaders that rely on it, such as RTGI, RadiantGI and MXAO. I'm not sure why, as TAA is not supposed to do that, unlike MSAA.
The cause of that is mainly TAA from the original Post Magic plugin itself, my plugin only fine tunes the TAA settings and gives ability to tune them.

You can do a test with TAA enabled without my plugin and you'll see, tbh i don't know why TAA messes with depth generation texture.

The fix is that you have to select another source for depth texture in Reshade whenever you enable TAA in VaM
 
The cause of that is mainly TAA from the original Post Magic plugin itself, my plugin only fine tunes the TAA settings and gives ability to tune them.

You can do a test with TAA enabled without my plugin and you'll see, tbh i don't know why TAA messes with depth generation texture.

The fix is that you have to select another source for depth texture in Reshade whenever you enable TAA in VaM
Yes I have now realised that I made a crucial error. I forgot to select a new depth buffer in the 'Add-ons' tab of Reshade. All good now, thank you.
 
Yes I have now realised that I made a crucial error. I forgot to select a new depth buffer in the 'Add-ons' tab of Reshade. All good now, thank you.
np, happy to help!
 
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