Recreating Virt A Mate bone movement in Blender

SmitOL

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Hi everyone! I'm a huge fan of animating in Virt A Mate, and I'm truly captivated by the way the bones move and interact. It's something I'd love to replicate in Blender. Is it possible to set up something like the Physics Hold Position spring feature from Virt A Mate, but in Blender? For instance, when moving the hip, I'd like other parts to follow suit. Any guidance on this would be immensely appreciated!

Thanks in advance! <3
 
The thing is, I struggle with animation, but when I work with bones and Physics movement in Virt A Mate, something pretty amazing happens. Compared to what I've managed to create in Blender, it's like night and day—it's simply magical.
 
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