PhapHazard
New member
Hi all,
I've been using VAM for quite some time now, but have not really posted anything. This is mainly due to many incomplete projects.
This is a preview post for my upcoming release of a Survival Horror Character System I've been working on. I have combined many of the essential plugins from our talented creators to create character movement similar to Resident Evil style game play. It allows WASD tank movement with strafing and you control the camera's turning with the mouse.
My goal is to be able to set it up as a Subscene so that users can download it and switch to whatever character they would like to use. I'm hoping to release a rough usable demo by end of month.
Any feedback is greatly welcome.
Below is the link to the preview video on my newly created YouTube channel.
*[Update]* 4/22/2023
Below is the link to the video for enemy damage test. Collisions still need a lot of work as well as damage balancing for all three weapons. I switched to the crosshair for the time being since the laser sights have some issues with the camera view. Once I find a better solution, they will be enabled again.
Thanks for your time.
- PhapHazard
I've been using VAM for quite some time now, but have not really posted anything. This is mainly due to many incomplete projects.
This is a preview post for my upcoming release of a Survival Horror Character System I've been working on. I have combined many of the essential plugins from our talented creators to create character movement similar to Resident Evil style game play. It allows WASD tank movement with strafing and you control the camera's turning with the mouse.
My goal is to be able to set it up as a Subscene so that users can download it and switch to whatever character they would like to use. I'm hoping to release a rough usable demo by end of month.
Any feedback is greatly welcome.
Below is the link to the preview video on my newly created YouTube channel.
*[Update]* 4/22/2023
Below is the link to the video for enemy damage test. Collisions still need a lot of work as well as damage balancing for all three weapons. I switched to the crosshair for the time being since the laser sights have some issues with the camera view. Once I find a better solution, they will be enabled again.
Thanks for your time.
- PhapHazard
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