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Question Physical collision

kakianl

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This is an Macgruber's chair. The character and chair both collided, but it didn't work. How should I adjust?
 

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Solution
The chair has no colliders afaik. You would have to make your own. Use invisible shapes for example.
Or maybe there is a way to make it happen with Unity? Export the chair, add colliders and import to VaM again? But I don't know how or if that works.
The chair has no colliders afaik. You would have to make your own. Use invisible shapes for example.
Or maybe there is a way to make it happen with Unity? Export the chair, add colliders and import to VaM again? But I don't know how or if that works.
 
Upvote 0
Solution
I’ve never used that particular asset but check in the phsyics tab for the chair that collision isn’t disabled (checkbox).

Also make sure collision is also on for model.

All that said, given vams collisions it might be tricky to have things work with collisions for that chair without physics explosions.
 
Upvote 0
The chair has no colliders afaik. You would have to make your own. Use invisible shapes for example.
Or maybe there is a way to make it happen with Unity? Export the chair, add colliders and import to VaM again? But I don't know how or if that works.
Thank you
 
Upvote 0
I’ve never used that particular asset but check in the phsyics tab for the chair that collision isn’t disabled (checkbox).

Also make sure collision is also on for model.

All that said, given vams collisions it might be tricky to have things work with collisions for that chair without physics explosions.
Thank you
 
Upvote 0
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