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Solved Question about collision?

intestz

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Apr 3, 2022
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If I have 3 actors in a scene but I want Actor 1 and 2 to have collision with Actor 3 but Actor 1 and 2 will not have collision to eachother, is something like this is possible? and how can I do it?
 
Not in VAM. It's possible to configure that through the collision matrix inside Unity tho. But this is a "project setting" ( if you prefer, meshed would have to change it )... and I'm not even sure it's possible to configure it at runtime.
 
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Looks like this is actually possible with CheesyFX's CollisionManager plugin.

Seems to work well on Person atoms. In your case, you can add this plugin to Actor 1 and select Actor 2 in the plugin with Ignore Collision option.
 
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