Performance Monitor and User Preferences showing very different fps numbers

everlaster

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everlasterVR
fps.png

I repeated the averages calculation (Reset Averages) multiple times to make sure it actually settled on 130 fps. Meanwhile the User Preferences was showing around 146 +/- a few fps. This was in a scene with 1 light, some furniture and 1 person atom.
 

RandomVAMUser

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I can confirm this visual bug (noticed it some time ago).

They only show correct fps on empty scene with 0 people, as soon as you load scene with 2 or more they go out of sync fast.
Sometimes user perf. shows ~20 more or they both show more then you actually have.
fps.jpg
Third party overlay can easily tell you actual fps (example:RTSS).


EDIT: also for me those cpu/crypt benchmarks show 10-20fps more, but gpu/hair show correct.
 
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