Hey guys,
something that always bothered me is the lack of NPCs on the hub/in general. If you want to create a crowded scene, you have a very hard time, finding some fitting characters to fill the scene. there are some CUA NPCs but they are all limited to their built-in poses. You can also use XPS models and pose them with plugins, but this is always very janky, the workflow is slow and they look terrible inside vam.
https://hub.virtamate.com/resources/texture-painting-tattoos-over-seams-using-blender.52855
A while ago this guide tought me that you can export your current character model from vam as an .obj file. It creates 2 .obj files - one in a t-pose and another in the specific pose, your character in vam has right now, including it's physical appearance. So I imported the textures, exported it to unity and then imported it to vam. So what should I say - it works flawlessly. You can add huge amounts of your previously created characters to vam without significant fps drops, plus they have the appearance you previously gave them to fit your scene.
The only problem is the fact that this process is insanely tedious and time consuming and your characters have no hair or clothes. I wanted to ask if someone has an idea to speed up the exporting process (export, and add textures) with a plugin, so you won't have to do all these steps from the guide by hand every time. I think it would be a great thing for vam to have an easy NPC-creation tool.
https://hub.virtamate.com/resources/hairexporter.26293
I also found this plugin to export hair, but it doesn't seem to work anymore (at least I couldn't get it to work) Does anyone have experience with hair export or can tell me how to do it right?
Is there also a way to "capture" the state, the clothing has and export them as well, so you can merge them to the NPC later?
Sorry, so many questions but I think if there is a way to make this more user friendly, we could have way cooler scenesthat won't feel so empty anymore. I am glad for everyone who might help here.
Have a nice day everyone.
something that always bothered me is the lack of NPCs on the hub/in general. If you want to create a crowded scene, you have a very hard time, finding some fitting characters to fill the scene. there are some CUA NPCs but they are all limited to their built-in poses. You can also use XPS models and pose them with plugins, but this is always very janky, the workflow is slow and they look terrible inside vam.
https://hub.virtamate.com/resources/texture-painting-tattoos-over-seams-using-blender.52855
A while ago this guide tought me that you can export your current character model from vam as an .obj file. It creates 2 .obj files - one in a t-pose and another in the specific pose, your character in vam has right now, including it's physical appearance. So I imported the textures, exported it to unity and then imported it to vam. So what should I say - it works flawlessly. You can add huge amounts of your previously created characters to vam without significant fps drops, plus they have the appearance you previously gave them to fit your scene.
The only problem is the fact that this process is insanely tedious and time consuming and your characters have no hair or clothes. I wanted to ask if someone has an idea to speed up the exporting process (export, and add textures) with a plugin, so you won't have to do all these steps from the guide by hand every time. I think it would be a great thing for vam to have an easy NPC-creation tool.
https://hub.virtamate.com/resources/hairexporter.26293
I also found this plugin to export hair, but it doesn't seem to work anymore (at least I couldn't get it to work) Does anyone have experience with hair export or can tell me how to do it right?
Is there also a way to "capture" the state, the clothing has and export them as well, so you can merge them to the NPC later?
Sorry, so many questions but I think if there is a way to make this more user friendly, we could have way cooler scenesthat won't feel so empty anymore. I am glad for everyone who might help here.
Have a nice day everyone.