Need some help from you
@vamurai , you have option with name "soft body physics" in the sandman scene. how can i get that option in any scene. is there any plugin available to use. i would like my scenes quality to look similar to attached picture. most of the VAM scenes comes up with bad lighting, any easy way to fix it?
Sorry abjohn, I'd have answered this sooner, but I've been out of town. The Soft Body Physics are something you can toggle on and off for any person atom in a scene. There are a couple of places you can do this manually on a person. First, go into
Edit mode and cycle through your Person Atoms by using the
Cycle Person button, or use the
N key on your keyboard until you have the person selected that you want to enable/disable this option for.
I'll use the scene in question in our example, and I will be using Tiff as our Person Atom. Once you've selected the correct Person Atom, head down to the
Control & Physics 1 button. Once you click that, you should see the
Soft Body Physics option on the right hand side of checkboxes, as shown below.
Keep in mind that while you'll definitely gain some increased framerate when you disable this, your Person Atoms will be less accurate with regards to their skin surface. This means you might see hands and other body parts that pass/clip through each other a bit.
You can also disable Soft Body Physics for different areas individually if you don't think you will need those areas. In the example below, I could disable just the Glute Physics, if I didn't think I would need to worry about those, but wanted to gain some extra FPS there. You can also find those settings on the
F Breast Physics 2 tab.
If you were looking to put these on a checkbox like I did, you would add a UI button to your scene under Triggers. Go to Toggle Trigger, and add a trigger that looks like this for the Atom you'd like to enable/disable it for:
As for your other question, there is both good and bad news about making more realistic lighting. The good news is that the best way is really just to add more lights with different colors. The bad news is that the more lights your machine has to calculate, the more you'll slow your scene down. It's not a hard and fast rule, but I feel like in VaM, the sweet spot tends to be about three lights for decent realism without too much machine stress.
There is
more good news here too though. Others have done much of the hard work for you, and there are several plugins that will allow you to add pre-configured multi-light setups into your scene that already look great! n00rp has put together the
SubScene Lighting Rigs, which I have used for really quick starting points, but there are also others that are great like Epi.Noah's
EpiLights and Everlaster's
Lumination. Any of these would be a great starting point to find great lighting, and you can tweak colors, brightness and position to your liking from there!
I hope this helps!