If it's Timeline dances and not the ones from MMD Player or something similar, you can bake the animations as Scene Mocap. Go to the Timeline Plugin, go to Animation you want, the click the 'More' tab above, Go to 'Advanced keyframe tools', and there's 'Bake animation (arm & record)'. It'll play the animation you're at and record it as mocap. Make sure it finishes the animation or to the point where you're comfortable to cut it. Try replaying it with Scene Animator and if it plays back, that's where you can now save it as Mocap. Again, only joint movements are recorded and not facial or finger animations. And yes, you can save it save it and load it to most atoms via triggers. Or, if you got something like UI Assist, you can make a button playlist full of dances or in my use case, a bunch of sex animations from multiples sources and play them in one scene with low performance cost. If you want to play the mocap in a specific X/Y/Z area, drag the atom there save it as a pose. Load the pose AFTER the mocap is loaded as not all mocaps have their Control point leveled or even near the Atom.