MocapSwitcher

Plugins MocapSwitcher

Yeah you can put the plugin on both atoms, load mocaps on them independently, and they are both loaded to the overall Scene Animation that plays when you hit play
Hmm but if one animation is 10sek and another 20sek then how to manage it? eg i want to set first anim at 4sek and second at 11sek and then start? or do you mean that only one animation can be loaded at time.
 
Hmm but if one animation is 10sek and another 20sek then how to manage it? eg i want to set first anim at 4sek and second at 11sek and then start? or do you mean that only one animation can be loaded at time.
Unfortunately both animations are loaded to start from the beginning. It'd completely make sense to be able to add some start padding though, I'll make a note of implementing that at some point! For now, I suggest importing the mocaps to timeline and then editing there
 
Unfortunately both animations are loaded to start from the beginning. It'd completely make sense to be able to add some start padding though, I'll make a note of implementing that at some point! For now, I suggest importing the mocaps to timeline and then editing there
How to load mocap to timeline? does the output animation(i mean movement of body parts) is same as mmd after loading ? so if mmd work for some apearnace so imported as timeline would work axactly the same?
 
Hi there, great mod idea however when I load a save mocap to another scene the character just freezes in the pose with no animation, I'm sure the problem is with me but I have tried many options but with no luck any help or advice would be hugely helpful, I'm using latest vam by the way.
Many thanks
 
Hi there, great mod idea however when I load a save mocap to another scene the character just freezes in the pose with no animation, I'm sure the problem is with me but I have tried many options but with no luck any help or advice would be hugely helpful, I'm using latest vam by the way.
Many thanks
Hi, are you sure there is actual mocap data in the Scene Animation for the person atom? E.g. mocaps that are Timeline animations are not saved by mocap switcher.
 
I'm trying to load: Idle mocap by VamTimbo.
When I select the var / scene, all I get is T-Pose.

Am I doing this right?
The plugin currently can't load the mocaps directly from the scene json. You need to open the scene, save the mocap to file with MocapSwitcher, and then you can load the mocap json that you saved.

I need to update the plugin to better distinguish between mocap json and scene json files in the file browser, and give an error if the json that was loaded was not formatted correctly or detected to be a scene json. Hopefully soon! :)
 
Ah I see.
Perhaps adding that as a note in your main post? Thanks though, I'll do that.
Would it be feasible to create a script to do this on a command line, and just feed it a directory? (instead of having to convert each one using plugins).
 
The main page lists what the features are, there's no feature that says "load mocap from a scene file" :). However that is also planned for the next release.
Just to add some perspecective from a lowly Vam user (and not a mocap expert). The writeup assumes that I naturally know that a mocap is different than a mocap scene, and that I somehow automatically know it can't load a mocap from a scene.
Clarification is a good thing.
 
Just to add some perspecective from a lowly Vam user (and not a mocap expert). The writeup assumes that I naturally know that a mocap is different than a mocap scene, and that I somehow automatically know it can't load a mocap from a scene.
Clarification is a good thing.
It's more that the writeup assumes the plugin is smart enough to automatically guide users to use it properly, which it currently is not 😂. Thanks for the feedback.
 
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