Question Memory (32GB) 99% used - Everything slows down

dosati6126

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Hello there, since a few weeks I have the problem that VAM uses 90% of my memory. There are 32GB installed.

As soon as the memory is fully used, which happens right at the first loaded scene, everything takes an eternity.
Loading a scene takes up to 20 minutes. I have already cleared the cache, reduced my morphs and installed the latest drivers.
Unfortunately, all this did not help. What else can I try?

I have around 20K Files in my Addons-Folder, but a few weeks ago it was no problem to have that many files.
 
What did you do in the last weeks that may be a reason for that change?
What kind of scenes do you have that take 32 GB on a first scene load?
 
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What did you do in the last weeks that may be a reason for that change?
What kind of scenes do you have that take 32 GB on a first scene load?
I added some new Scenes. And even a fresh loaded VAM-Menu takes around 20GB of Memory, so it doesnt matter which Scene to load. All of them lead to a Memory usage of 32GB.
 
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I have only 2000 VARs and here is my memory use:
start.png
3personscene.png
fresh VaM startloading a 3 person scene

As you can see it's much lower than what you get.
Could it be because of having so many VARs? Well, if it wasn't a problem before it's unlikely to be now, considering that all you did was add new scenes, unless you did other things in VaM or Windows that you don't mention and could give a clue.

I would say to run a core check (vam_updater.exe) to see if there's nothing missing.
Another step could be to download a new copy of VaM, run it and see how much memory it takes. If normal, then copy or move a big chunk of your VARs to the new VaM, not everything just a decent amount, run it and check the memory.
 
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Yeah just tested it too.
First right after VAM start, 2nd 3 person scene with a costly environment:

mem_fresh.png
mem-3persons_cua.png
 
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do you have an example of the scene you are using? My mem usage never gets that high either. Loading an intense CUA, 3 girls all custom textures, all PNG, i don't get much more then this ever...

Fresh load
1703881821805.png
Crank settings up ... 3 people in scene
1703882303593.png
Result with 3 people, 5 lights, detailed room
1703882346785.png
 
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What i want to know is how to load it allllll in to RAM, not Virtual Ram. (And photoshop and Substance Designer are running in the background ....)
Memory
CPU

12th Gen Intel(R) Core(TM) i9-12900K

Base speed: 3.20 GHz
Sockets: 1
Cores: 16
Logical processors: 24
Virtualization: Enabled
L1 cache: 1.4 MB
L2 cache: 14.0 MB
L3 cache: 30.0 MB

Utilization 38%
Speed 4.61 GHz
Up time 0:03:04:56
Processes 294
Threads 6271
Handles 149950


64.0 GB

Speed: 3200 MHz
Slots used: 4 of 4
Form factor: DIMM
Hardware reserved: 259 MB

Available 32.4 GB
Cached 32.4 GB
Committed 51.0/67.7 GB
Paged pool 1.3 GB
Non-paged pool 619 MB
In use (Compressed) 31.3 GB (494 MB)

GPU 0

NVIDIA GeForce RTX 3080 Ti

Driver version: 31.0.15.4633
Driver date: 12/6/2023
DirectX version: 12 (FL 12.1)
Physical location: PCI bus 1, device 0, function 0

Utilization 64%
Dedicated GPU memory 11.4/12.0 GB
Shared GPU memory 0.2/31.9 GB
GPU Memory 11.6/43.9 GB
 
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Virt a Mate might take a bit longer to start when you have a lot of .var files installed, because it's recognizing the files and also reading bunch of other files. But once in the main menu, the installed files shouldn't cause any issues or problems nor slow down Virt A Mate any further.

Once you start a new scene and have a empty space, it won't ask almost anything from your system. Once you started to add assets and characters, then the scene becomes heavier and heavier. With each assets and character you add, you will see a loading bar or VaM just freezes and loads in the files you just added to your scene.

Do you have the same issue if you are in the main menu? Do you also have this issue with older scene's that where working perfect before? Or do you only have this issue in some certain scene's? You say that you have this in every scene, so this issue can also be caused by something outside VaM. Also try to load in a empty scene, see what it does.

This issue can be caused by so many things.

My VaM directory is 579 GB big and contains 142.276 files. It launch in half a minute and I never used more then 20GB to 22gb of memory. I also have VaM directory installed on a external SSD. Since I re-install my computer once per 3 months, I love to keep Windows clean, like having a shower after rolling around in a pool of mud.

I will be honest, I had some issue's when I had 16gb ddr4 memory on 3000mhz. Sometimes it would randomly crash, but everything was still running smooth. Unless I added more then 3 characters to my scene, or use big environments, insane lot of assets and more then 4 lighting points.

Now I have 32gb ddr5 on 6000mhz, And I never had a crash anymore, I also rarely use more then 20gb to 22gb of memory.

Right now I loaded in one of the most heaviest scene's I have, with 4 characters loaded in, tons of assets with a very heavy environment and maximum lights. My memory didn't go higher as around 22gb.

Processor is only 18% in use, memory 70% in use but my RTX 4080 is constantly 100% in use. I also have Discord, Steam, Spotify and Wallpaper engine running in the backgroud aswell. My VaM is running on the higest settings in 4k. If I close VaM, it goes back to 6.5gb of memory, which is around 20% of my total memory. So , Vam uses around 50 to 55% of my total memory.

I don't even dare to test my scene's in VR, that would get you instant motion sickness.
 
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