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Solved Making CUA's?

Furbots

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Joined
Mar 25, 2022
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Hi!!

So, I have many idea's for CUA's in my head. But I never ever made anything. I know absolutely nothing about unity/blender or whatever program I'm gonna need. I have done some beginner things with Photoshop but I think that's a different kind of level.

I saw some tutorials how to get the CUA in to vam. But what I'm looking for is where to start?

Do I need blender to make my own models, or can I download models and edit them?

Greetings and thanks in advance!
 
Solution
There is this tutorial, which comes with an Unity project to get you setup quickly:

It comes with ProBuilder and ProGrid for Unity already installed into the project. That is a LOT simpler to learn than Blender. But you can still do a lot of things, for example the almost entire SecretRoom was build with this (except the AdjustableChair, which was done in Blender)
Their 5 minute guide is all you need:
There is this tutorial, which comes with an Unity project to get you setup quickly:

It comes with ProBuilder and ProGrid for Unity already installed into the project. That is a LOT simpler to learn than Blender. But you can still do a lot of things, for example the almost entire SecretRoom was build with this (except the AdjustableChair, which was done in Blender)
Their 5 minute guide is all you need:
 
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Solution
Is it possible to make penetratable items too?
Soft-physics I would call "next level". Simple hard-physics shouldn't be a problem.
It can be somewhat hard to model small items like this in ProBuilder. But you can just model them 10x or 20x larger and scale them down later.
 
Upvote 0
Soft-physics I would call "next level". Simple hard-physics shouldn't be a problem.
It can be somewhat hard to model small items like this in ProBuilder. But you can just model them 10x or 20x larger and scale them down later.
Thanks!
 
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