Yo, thanks for posting this fholger's OpenVR mod here. I myself have been already using the same mod for week or two without noticing your post. Note that VAM uses OpenVr already, but this is a great modification enabling VSR support and has actually two different use cases.
The difference is that I use it with other 'upscaling mode' instead: i.e. putting reverse multiplier 1.5 to increase VAM fidelity. Then in SteamVR's VAM specific video setting I have for VAM specific resolution of 2440x2440, which is the native res of Vive Pro 2, which I have. So VRSS mod boosts that by 50%. These are my settings for VRSS with Nvidia 3090:
"renderScale": 1.50,
"sharpness": 0.01,
"radius": 0.3,
"applyMIPBias": true
I've applied minimum amount of sharpening above.
Most importantly, then in addition to this, I apply this another Reshade-based great mod as well to apply sharpening in VR:
https://vrtoolkit.retrolux.de/
It is important to use this one as other Reshade mods ( e.g. fholger) WILL CRASH VAM. Howerer, this mod does not. This means you can apply this with (like I have) or standalone without the VRSS mod. I think vrtoolkit mod alone could work for you fine by making VAM really sharp and also not harming your fps that much at all!
For vrtoolkit, in its RehadePreset.ini I have put and modified myself settings like this:
PreprocessorDefinitions=VRT_SHARPENING_MODE=2,VRT_USE_CENTER_MASK=1,VRT_DITHERING=0,VRT_COLOR_CORRECTION_MODE=0,VRT_ANTIALIASING_MODE=1
Techniques=
VRToolkit@VRToolkit.fx
TechniqueSorting=
VRToolkit@VRToolkit.fx
[VRToolkit.fx]
CircularMaskHelp=0
Clamp=0.525000
Contrast=0.700000
EdgeThreshold=0.500000
EdgeThresholdMin=0.000000
Exposure=0.0
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
Gamma=1
iCircularMaskHorizontalOffset=0.300000
iCircularMaskPreview=0
iCircularMaskSize=0.300000
iCircularMaskSmoothness=5.000000
iDitheringStrength=0.375000
Offset=0.100000
Preview=0
Saturation=0.0
Sharpening=1.000000
Strength=300.000000
Subpix=0.500000
VRT_Advanced_help=0
VRT_AntialiasingMode1=1
VRT_ColorCorrectionMode1=0
VRT_SharpeningMaskHelp=0
VRT_SharpeningMode1=1
VRT_SharpeningMode2=0
You can also modify this to change to AMD Fidelity FX CAS based sharpening (VRT_SharpeningMode2), disable FXAA and enable dithering for example if you want. Press CTRL+Home to get to configuration OSD of Reshade after VAM has started.
These two mods in combination are kinda nice indeed. Now forget blurry VAM
Mucho props to the original authors of both of these mods for making VR great!