I was thinking of trying to build a plugin(or if this already exists or suggestions, I'll take a look) to do some scripted/procedural code to give idle hands a bit of life. The idea would be that the plugin could define general body points/areas one or both hands might smoothly, slowly, naturally drift to, depending on the pose. I was thinking that animation would be more suited to a situation where everything is being handled by the animation, whereas I'd like to use cycleforces,etc for the scenes I'm currently working in and have the hands more dynamically react to changing target point positions depending on more random cycleforce/randomizer movement. So to phrase as a question, have others thought of doing this and existing or suggested approaches? Thanks