I've been having a weird issue with my HP Reverb G2. When I open my Mixed Reality Portal and launch VaM (OpenVR).bat, SteamVR overlay starts up as well and everything is good. My controller bindings are fine, usually no problem.
What is weird is that sometimes but not all the time, if my controller turns off due to timing out while loading a large scene and I turn it back on, the calibration is skewed. Tracking still works but it puts my hands in 3d space a good distance away (5-10 feet) and it makes navigating very difficult. It applies to my hands and not the headset itself and tracking is still great, it's just skewed away as if it thinks my body is a few feet away.
Mixed Reality Portal tracks fine and knows my hand position. If I press the controller button for Mixed Reality overlay, it knows where my headset and hands are just fine. On the other hand, SteamVR matches the weird tracking issue. If I click the SteamVR overlay, it thinks my hands are 5-10 feet away. This seems to be a SteamVR overlay issue.
Sometimes, it auto corrects and 'snaps' my headset back to my heads in SteamVR and I can continue.
Sometimes, on rare cases, it behaves this way even on starting VaM. My controller doesn't need to timeout.
Sometimes, if I turn off my controller and not allow it to time out on its own and then I turn it back on, this seems to reduce the occurrences but maybe I'm wrong and this is just coincidence.
Any ideas on this weird issue between Mixed Reality Portal, SteamVR, and VaM?
What is weird is that sometimes but not all the time, if my controller turns off due to timing out while loading a large scene and I turn it back on, the calibration is skewed. Tracking still works but it puts my hands in 3d space a good distance away (5-10 feet) and it makes navigating very difficult. It applies to my hands and not the headset itself and tracking is still great, it's just skewed away as if it thinks my body is a few feet away.
Mixed Reality Portal tracks fine and knows my hand position. If I press the controller button for Mixed Reality overlay, it knows where my headset and hands are just fine. On the other hand, SteamVR matches the weird tracking issue. If I click the SteamVR overlay, it thinks my hands are 5-10 feet away. This seems to be a SteamVR overlay issue.
Sometimes, it auto corrects and 'snaps' my headset back to my heads in SteamVR and I can continue.
Sometimes, on rare cases, it behaves this way even on starting VaM. My controller doesn't need to timeout.
Sometimes, if I turn off my controller and not allow it to time out on its own and then I turn it back on, this seems to reduce the occurrences but maybe I'm wrong and this is just coincidence.
Any ideas on this weird issue between Mixed Reality Portal, SteamVR, and VaM?