• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

VaM 1.x How do "X-ray" or transparency effect assets work in VAM?

Threads regarding the original VaM 1.x
There is no real magic behind that, the material of the magnifying glass is just a transparent material with a higher or lower render cue than clothes, which simply culls the clothes behind it. It's not doing anything fancy with the stencil buffer if that's what you're asking.
 
Upvote 0
There is no real magic behind that, the material of the magnifying glass is just a transparent material with a higher or lower render cue than clothes, which simply culls the clothes behind it. It's not doing anything fancy with the stencil buffer if that's what you're asking.
Thanks, maybe I need some time to learn more. But is there any way to change the render cue. The magnifying glass would also cut out hair, and I want to fix it.
 
Upvote 0
You can do it the other way (depending on the asset), change the render queue of hairs and clothes... hoping it's not too high/low to "override" the asset one.
 
Upvote 0
Back
Top Bottom