I'm looking for some plugins or scenes that can control character poses with just a few atoms. Anyone have anything similar?
对于模糊的描述,我深表歉意。例如,我正在寻找的是,如果一个人站着,我可以在他保持站立的情况下移动一个原子来张开或合拢他的双腿。这样描述可以吗?你想达到什么目的?“控制角色姿势”对你来说意味着什么?“只有几个原子”是什么意思?
有多种方法可以控制角色的姿势,从加载 PosePreset(例如通过动作)到使用 IdlePoser 或 Timeline 等插件在不同姿势之间进行混合/动画。如果没有您提供更多信息,
Google Translate:对于模糊的描述,我深表歉意。例如,我正在寻找的是,如果一个人站着,我可以在他保持站立的情况下移动一个原子来张开或合拢他的双腿。这样描述可以吗?
Sorry, it does not make it more clear.I apologize for the vague description. For example, what I'm looking for is if a person is standing, I can move an atom to open or close his legs while he remains standing. Is it okay to describe it this way?
The Google Translate I'm using seems to translate the entire page into Chinese, so the English I send doesn't seem to be usedGoogle Translate:
Sorry, it does not make it more clear.
Possibly the term "atom" got lost in translation. In the terminologiy of VaM for example the whole character is an "atom", but it has multiple control nodes for head, hip, wrists, ellbows, knees and ankles.
I'm still not sure whether you want to animate between different poses or are fine with instantly snapping to a new pose. In the former case you will need to look at IdlePoser plugin or potentially also Timeline. In the latter case, you could just use PosePresets, which just save/load the current pose of a character.
Made you 3 quick example scenes....is this what you are looking for?
Dependencies are Life and IdlePoser, you probably have them already....find them on the Hub if you haven't. You can use the "Scan Hub for Missing Packages" button in VaM's Package Manager window.96.8 KB file on MEGA
mega.nz
Examples:
- Loading PosePresets
- Using IdlePoser to simply force-blend between both poses.
- Using IdlePoser to actually animate between poses. Character is shifting weight, actually lifting feet, always keeping one foot on ground. Can be made look nicer with spending more time tweaking, obviously.
Mini tutorial...The second scene is what I want.
Can't really say that I know Synergy. However, from quickly glancing at the resource page and wiki, it seems to be yet another principle of achieving animation. IdlePoser is pose based, it animates from pose to pose. Synergy on the other hand applies random forces/torque to bodyparts. @via5 can probably explain better what Synergy does.What are the difference(s) between your plugin, and Synergy, for instance?