Thanks!
No, it's not a bug. The height offset only gets applied if you manually change the dropdown. You have to consider all circumstances:
So the offset can't be part of the preset because it's use highly depends on the scene. I could however make it toggle on/off or adjust with every preset during the current session (if the mode is not set to "None"). I'll think about it. Maybe it'll invoke some other problems I don't forsee right now. But for now you can always switch modes to reapply it.
- model not standing => no offset wanted
- if you set up the offset, then save and reload the scene, the plugin would apply the offset another time if it was automatic.
- messing with scenes you downloaded
- ...
The base heights are stored on load of the plugin. If you changed the controllers heights manually and this to be the new baseline, reload the plugin.
Yeah, I think that is what my main issue is currently, quite often during a scene I am removing/re-wearing the same shoes on an atom whilst I configure looks/clothing, so at the moment, everytime I do this I have to reopen your plugin configuration window and manually reselect the appropriate raise height option from the dropdown.
I understand what you mean about not automatically applying it to NEW scenes you have downloaded because yes exactly, you don't know ahead of time if the atom/model will be standing on ground or sitting on something like a chair, in which case you don't want to auto apply the Root height adjustment (probably just the foot control height adjustment only) otherwise the model would appear floating above the chair and that would look bad.
Regarding what you said about saving/reloading the same scene:
- if you set up the offset, then save and reload the scene, the plugin would apply the offset another time if it was automatic.
Anyway, hopefully you can think about how to improve that. Keep up the great work.
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