ky1001

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ky1001 submitted a new resource:

HeadLightLink - Connect an Atom such as a light source or CUA to the Player's CenterEye, LeftHand, and RightHand.

The famous HeadLight.cs of Extraltodeus has been modified with the permission of the author.

Modification details:
1) Added Parent Link
2) The connection destination can now be selected from Player's CenterEye, LeftHand, and RightHand.

How to use:
1) Load this plug-in into Atom such as light source or CUA.
2) Select the connection destination with Choose Target
3) Adjust the position and direction of Atom with the slider.

View attachment 85323

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ky1001 updated HeadLightLink with a new update entry:

Update

Update:
1) If the rotation Y value is 0, the orientation of some atoms, such as the WebPanel, is on the back, so a "Reverse" toggle has been added to facilitate correction.
2) When the Atom is large, it was found that the entire Atom cannot be seen when the maximum value of position Z is 2, so the maximum value of position Z was changed to 10.

Read the rest of this update entry...
 
I made a prototype plug-in that added Tracker1 to Tracker8 to Target selection. Interested parties please try.
 

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  • HeadLightLink.cs
    14.1 KB · Views: 0
ky1001 updated HeadLightLink with a new update entry:

Update

Update details (ver.5)
Added Tracker1 to Tracker8 to the "Choose Target" selection as suggested by @Origin69. This can actually be selected by people who don't have Tracker.
Use Tracker selection in VR mode. If you don't have Tracker, you can choose any number. If you have a tracker, I think an unused number is good, but I don't have a tracker, so I can't confirm if it works properly with a tracker. Please let me know if you have any problems.
The difference in behavior...

Read the rest of this update entry...
 
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