It looks like hair doesn't collide with most objects, like furniture for example. But it does collide with some floors, spheres and capsules (but not cubes). It really kills the realism when a character with long hair lays down on the couch or a bed and the hair goes right through it.
It does seem to collide with the wood floor though.
I understand that this may be for performance reasons as having hair collide with everything could get expensive. But if hair collides with some objects there must be some way to turn collision on and off for specific objects.
Is there some way to get it to collide with just a specific object like a bed or couch when it is needed for a scene? Or if there was some way to make it collide with an invisible cube or plane, we could make a simple collider object just inside of more detailed ones so the hair would collide right?
It does seem to collide with the wood floor though.
I understand that this may be for performance reasons as having hair collide with everything could get expensive. But if hair collides with some objects there must be some way to turn collision on and off for specific objects.
Is there some way to get it to collide with just a specific object like a bed or couch when it is needed for a scene? Or if there was some way to make it collide with an invisible cube or plane, we could make a simple collider object just inside of more detailed ones so the hair would collide right?