Hey RedEyes, thx for the quick answer!
For 1 & 2 I'm afraid I don't know as own neither - On hyperthread I know for intel the option is in bios and I'd imagine the same would be true of AMD. Note, it might well make things worst and not better - but one to play with and try
Yeah, I sort of figured -> tbh, I was kinda hoping for an AMD-enabled fan of yours to swoop in & take that one ...
For ASW that - google is your friend.
Arrrrrgh -> Not only Google! I just recalled that MacGruber handily provided two .bat files along with his recent FPS testing tool to enable/disable ASW that is hosted right here on the Hub ... (to make things worse, I'm subbed to Mac, so I was actually kinda an "Investor" during the development phase of that project ... ). Reason is that that infernal Occulus Desktop client is going to override your ASW settings each time you fire it up ...
As for the CPU test, that's simple trying to take the strain off the GPU so you can then see how much your CPU is holding you back when you turn off/on the various softbody physics. If you find that it makes no difference to FPS turn it on, that would be because you're limited by the CPU
Ok, just to indulge the proven moron:
- The diagnostic readout you're using is simply the FPS count of VaM's builtin performance overlay, yes? (I have to admit I don't have a clue what the other numbers on the performance overlay are supposed to tell me (the measurements in ms)).
- Also, isn't there a "not" missing somewhere? Softbody physics is calculated on the CPU - if I don't notice a difference turning it on and off, then I'm NOT CPU limited?
Sorry for pestering you with my cluelessness ...
The main 2 limits in VAM for my money, is glute physics and sim hair, turning that off glute physics and reducing hair sim will often give huge boost for FPS - which is what the recommend setting in GiveMeFPS does, hence why it's so good and improving FPS.
Yeah ... I'm not sure I see such drastic effects from softbody phys with my machine (Other settings seem to have more immediate effect) Afaics, your 9700K is about on par with my RyZen 3800x in terms of Single Core performance - but I'm running an (undervolted) Ry 5800XT as opposed to your 3080 ... (the 5800XT was pitched as about 2070 Super equivalent (for a lot less $)) - maybe my GPU just isn't beefy enough to make the CPU limit noticeable?
On a tangent: I've been thinking whether it might be worthwhile to toggle each of the three softbody options dynamically during a scene -> In a BJ animation, you're
really going to want tongue physics. And GlutePhysics is actually a misnomer -> its the entire lowerbody physics, you're really going to see that during PiV penetration - not sure how collisions are affected by softbody physics, but whatwith VaM peens barely staying where they're supposed to in the first place, I'm somewhat reluctant to disable GlutePhysics outright during penetration animations. Booby physics is actually more of a luxury, IMO.
The thing is that you're not going to need all three
all the time during a scene (nevermind a session ...) -> so I linked them up to some triggers (or a custom panel in UIAsssist), so I can quickly toggle each of the three when needed.
One quick question, I got spike in likes and comments, was GiveMeFPS mentioned some place?
Ummmmh ... SlamT just released a new foursome scene (4 Male, 1 Female) & namedropped you in the release post? (Also mentioned the dynamic adjustment -> Afaics that's not going to do much, since you edited the counter to only count females, since males don't have much in terms of softbody to begin with ... )