Hi, I've cleaned up my addon packages around new years eve and everything ran without error. About 2 weeks later I started getting this:
This does not only happen in any scene I load but also at the start of Virtamate itself. Scenes work as expected though. The Exceptions never point to any actual file as far as I could see. I had a look at the output log in %AppData%\LocalLow\MeshedVR\VaM hoping to see deeper into the error but it is just more of the same.
I have since started the updater and checked both core integrity and "check all" but the error spam persists.
Can you tell me what is wrong?
Code:
NullReferenceException: Object reference not set to an instance of an object
at DeleteObsoletePackages.DeleteObsoletePackages/PackageBuilder_InitUI.Patch (MVR.FileManagement.PackageBuilder,UnityEngine.Transform,bool,MVR.Hub.HubBrowse) <0x00029>
at (wrapper dynamic-method) MVR.FileManagement.PackageBuilder.DMD<MVR.FileManagement.PackageBuilder..InitUI> (MVR.FileManagement.PackageBuilder,UnityEngine.Transform,bool) <0x010a1>
at JSONStorable.InitUIAlt () <0x00025>
at MVR.FileManagement.PackageBuilder.Awake () <0x00074>
UnityEngine.Object:Internal_CloneSingle(Object)
UnityEngine.Object:Instantiate(GameObject)
MeshVR.<LoadAssets>c__Iterator0:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename: Line: -1)
This does not only happen in any scene I load but also at the start of Virtamate itself. Scenes work as expected though. The Exceptions never point to any actual file as far as I could see. I had a look at the output log in %AppData%\LocalLow\MeshedVR\VaM hoping to see deeper into the error but it is just more of the same.
I have since started the updater and checked both core integrity and "check all" but the error spam persists.
Can you tell me what is wrong?