I really should start making to-do-lists...Just another thing to add to the ever-growing pile
<3
I really should start making to-do-lists...Just another thing to add to the ever-growing pile
<3
It's explained in the description. There is a big button to the right of the vam version in the main ui to toggle all lights. It transforms into 4 smaller ones to toggle them individually.Took me a while to realize I need to press numpad + to activate the lights that it adds.
(Did not see an "activate lights now" button within the LightMeUp Session plugin that behaves the exact same as Numpad +)
Is there a way to activate toggle those lights without using a keyboard? (Since i'm always playing in VR)
The intensities of the side lights are now also dynamically increased if you get close to the target. This prevents the darkening that occured e.g. on faces up close. This was due to the side lights shining from a huge angle in this case.
The Auto Intensity toggle is now properly restored on scene load. But I still DON'T recommend t
urning this off.
View attachment 343117
You are opening a scene that was saved with FocusOnMe active (it has "FocusOnMe_ScenePlugin.cs" in the scene plugins tab), but you don't have FocusOnMe installed as a session plugin. Install it prior to loading the scene. Do not rename/modify any files.View attachment 404961
I've already rename the FocusOnMe!.cslist into FocusOnMe.cslist both the file and in meta.json, what is exact the reason on earth causing this error??