[Experimental] AlternativeHairPhysics

Plugins + Scripts [Experimental] AlternativeHairPhysics

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Stopper

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Stopper submitted a new resource:

AlternativeHairPhysics - A replacement hair engine

So this was originally intended to replace VAM's hair physics, but I ended up starting with a new renderer and figured the community might want to play with it.

It's far from a finished product - basically just a tech demo, but I thought it was pretty cool.

The original intent was to improve hair smoothness through sub-division, but that exploded the polygon count and tanked performance. So instead we draw simple flat cards based on VAM's hair geometry and a custom fragment shader does...

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