Hi everyone,
I'm trying to make a voiced scene (using Timeline), which also uses "idle action" plugins with breathing (I've tried Life and E-Motion). I've noticed that the dialogues are interrupted sometimes before the end. I suppose that it happens when a breathing sound is initiated by Life/E-motion while the dialogue is still plying, efectivelly interrupting it. Is that correct? Is there any work-around that?
Dialogues are initiated by Timeline triggers with the settings as on the picture below. I've tried also different Receiver Targets, including "Play Now" (didin't help) and "Queue", which seems to help, but dialogues are out of synch, as apparently VAM is waiting until the breathing sound ends.
Thanks in advance for any advice!
I'm trying to make a voiced scene (using Timeline), which also uses "idle action" plugins with breathing (I've tried Life and E-Motion). I've noticed that the dialogues are interrupted sometimes before the end. I suppose that it happens when a breathing sound is initiated by Life/E-motion while the dialogue is still plying, efectivelly interrupting it. Is that correct? Is there any work-around that?
Dialogues are initiated by Timeline triggers with the settings as on the picture below. I've tried also different Receiver Targets, including "Play Now" (didin't help) and "Queue", which seems to help, but dialogues are out of synch, as apparently VAM is waiting until the breathing sound ends.
Thanks in advance for any advice!