I've made a set of horns as a custom prop that I've added some sphere colliders to, but they don't collide with hair. Is it possible to modify the colliders in unity so they work with clothes and hair in VaM? From previous searches and questions, I believe the hair and clothes systems use a different set colliders in the gpu, so is it possible to somehow flag them in unity as such? From what I understand it's impossible to add them at runtime, forexample with a script, so it has to be done in the prop itself, beforehand.
Or do CUA collisions simply not work with the cloth and hair systems?
The alternative that I'm exploring is to just parent invisible builtin capsules everywhere and manipulate their colliders with the editor plugin, but it is somewhat cumbersome to do this by hand, and it has its own issues with saving the prop and the capsules together.
Or do CUA collisions simply not work with the cloth and hair systems?
The alternative that I'm exploring is to just parent invisible builtin capsules everywhere and manipulate their colliders with the editor plugin, but it is somewhat cumbersome to do this by hand, and it has its own issues with saving the prop and the capsules together.