Converted some scenes to Blender

Jack Spring

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Converted some Virt-A-Mate animations to Blender 3.5.1

Co15 RR-thumbnail.jpg
Making Love with Miss Lexy-thumbnail.jpg
Enjoying Evey-thumbnail.jpg
Crystallization-thumbnail.jpg



Co15 RR - by VAM_JOJO
VAM_JOJO-Co15 RR.blend

Making Love with Miss Lexy - by screwy
Screwy-Making Love with Miss Lexy.blend

Enjoying Evey - by ascorad
Ascorad-Enjoying Evey-bj.blend
Ascorad-Enjoying Evey-dp.blend

Crystallization - by C&G-STUDIO
CG-Crystallization-main.blend
CG-Crystallization-sex1.blend
CG-Crystallization-sex2.blend

Made some offline renderings of the Crystallization by C&G-STUDIO, uses some assets from Icicles 101 by hazmhox

Crystal Cave
Crystal Cave-mono.jpg
Crystal Cave-sbs.jpg

CrystalCave-mono.mp4
CrystalCave-sbs.mp4

Secret Cave
Secret Cave-mono.jpg
Secret Cave-sbs.jpg

SecretCave-mono.mp4
SecretCave-sbs.mp4


SBS movies have been tested in DeoVR (180° fisheye or 190° fisheye) with Pico4
 
Hello, my question is about converting the model to Blender. Is it impossible to export hairstyles to Blender?
 
Hey what was your process in exporting these animations into Blender?
 
Can you explain the workflow? I have never heard of this being done before. Did you mostly just use blender to enhance the backgrounds?
 
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