collision triggers and activations.

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so i set up a animation pattern, 1 long line, dropped a bunch of collision triggers in the line, added a unity asset to the animation for a physical object. my goal is to have a conversation bounce back n forth using speech bubbles as the patern plays and collision triggers are hit. but the triggers are not activating. they are enabled.. they are set to the unity asset.. is this even possible? wrong trigger? wrong activator?
 
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