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VaM 1.x Can the real-time screen of the camera be turned off

Threads regarding the original VaM 1.x

sx20010702

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When this small window is opened, I feel that the frame rate drops. Now I can only close this small window by turning off the camera, but in this way, I can't quickly switch to the full-screen camera view with the M key. Is there any way to hide this real-time small window
 

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When this small window is opened, I feel that the frame rate drops. Now I can only close this small window by turning off the camera, but in this way, I can't quickly switch to the full-screen camera view with the M key. Is there any way to hide this real-time small window

You don't loose FPS because that window is opened, you loose FPS because the camera is active. That texture is written no matter what, screen active or not, when you enable the camera.
 
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The screen that is attached to the WindowCamera can effectively be turned off by going to its 'Physics Object' and scaling it to 0.0. 'M' still works when you do this.
 
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The screen that is attached to the WindowCamera can effectively be turned off by going to its 'Physics Object' and scaling it to 0.0. 'M' still works when you do this.

You won't get better perfs by doing this.
 
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