Alternative Futa

Plugins + Scripts Alternative Futa

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Thanks RunRudolf!!! Everything works great for me now. I really appreciate your efforts and responsiveness to the community.
Thanks for your work and contributions, which have been very well documented! Keep it up, mate!
 
How do I use Transparent Shader in this Plugin?
I can only activat the Use Transparent Shader toggle, but I don't know where to load an alpha Mask and control blending.
 
How do I use Transparent Shader in this Plugin?
I can only activat the Use Transparent Shader toggle, but I don't know where to load an alpha Mask and control blending.
I am frankly completely unaware of the use of this function. I could think of activating this could allow you to use Decal Maker?
 
I am frankly completely unaware of the use of this function. I could think of activating this could allow you to use Decal Maker?
Ah, okay, in that case, it’s something that was already part of the original plugin but perhaps never really brought to completion. :unsure:


I had actually assumed that it served some purpose like allowing you to load an alpha texture, or one of your own textures that fades out toward the base of the penis, so as to create a seamless transition between the penis and the character.
 
Ah, okay, in that case, it’s something that was already part of the original plugin but perhaps never really brought to completion. :unsure:


I had actually assumed that it served some purpose like allowing you to load an alpha texture, or one of your own textures that fades out toward the base of the penis, so as to create a seamless transition between the penis and the character.
I really don't know how to use this and what it is for.
--> If there ist someone in the community using the transparent shader function, please let us know!
 
RunRudolf updated Alternative Futa with a new update entry:

Intersexual Option Without Testicles

View attachment 634505
  • Thanks to a huge contribution by @CL_Beauty the plugin now offers the option of having both a penis and a vagina, but completely without testicles. The resulting texture seam is automatically blended.
  • The new resources package now includes a series of morphs to improve the new look without testicles while using the 'Sh_Massive' morph.

Read the rest of this update entry...
 
Will be better if you add support to your Foreskin and erection plugin for custom dynamic decals on genitals.
 
Will be better if you add support to your Foreskin and erection plugin for custom dynamic decals on genitals.
That depends on DecalMaker solely, and I cannot influence this unfortunately.
 
After upgrade from v15 I get these exceptions in the log:
[00:45:54] AlternativeFuta V96: runtime stage=clothing update; retry delayed 5s. System.NullReferenceException: Object reference not set to an instance of an object
at DAZSkinWrap.SkinWrapGPUInit () [0x00000] in <filename unknown>:0
at DAZSkinWrap.get_PreCalculatedVerticesBuffer () [0x00000] in <filename unknown>:0
at Stopper.AlternativeFuta.TickClothingBindings () [0x00000] in <filename unknown>:0
at Stopper.AlternativeFuta.Update () [0x00000] in <filename unknown>:0
 
After upgrade from v15 I get these exceptions in the log:
[00:45:54] AlternativeFuta V96: runtime stage=clothing update; retry delayed 5s. System.NullReferenceException: Object reference not set to an instance of an object
at DAZSkinWrap.SkinWrapGPUInit () [0x00000] in <filename unknown>:0
at DAZSkinWrap.get_PreCalculatedVerticesBuffer () [0x00000] in <filename unknown>:0
at Stopper.AlternativeFuta.TickClothingBindings () [0x00000] in <filename unknown>:0
at Stopper.AlternativeFuta.Update () [0x00000] in <filename unknown>:0
Hi, thanks for your report. Could you specify the circumstances when this occurs please? Its best to add a short video or saved scene where the issue actually occurs. We will investigate based on your input. Thank you!
 
Hi, thanks for your report. Could you specify the circumstances when this occurs please? Its best to add a short video or saved scene where the issue actually occurs. We will investigate based on your input. Thank you!
This happens when I enable this new feature to have penis and vagina without testicles.
 
This happens when I enable this new feature to have penis and vagina without testicles.
This must be a special setting or combination. Please send a saved scene where rhis happens. Only use default free items if possible.
 
is it possible to have that "seam blend" apply on the whole gen texture? 🧐
Probably not. "Seam blend" option is merely a compromise to combine the male and female parts in a particular area, because textures and topology are too different. What exactly do you want to achieve by applying this to the whole gens?
 
is it possible to have that "seam blend" apply on the whole gen texture? 🧐
Do you mean the slight difference at the pelvis compared to the rest of the body? This seems to occur only if gloss textures are used. I don't know why this result.
Or do you mean enabling the possibility to use any male genital decal and blend this to the underlying genital texture?
 
Probably not. "Seam blend" option is merely a compromise to combine the male and female parts in a particular area, because textures and topology are too different. What exactly do you want to achieve by applying this to the whole gens?
Do you mean the slight difference at the pelvis compared to the rest of the body? This seems to occur only if gloss textures are used. I don't know why this result.
Or do you mean enabling the possibility to use any male genital decal and blend this to the underlying genital texture?
1793084937145.png
1793085074325.png

i was thinking if that feature could be applied on the whole gen outer edge it might be somewhat convenient? like if we were to convert female to male textures using UV swapper we could just use those converted gen textures and i think its gonna help at the very least make it looks less mismatch?

Edited: now that i think about it... is it also possible to do no testes with hide male pelvis?
 
Last edited:
View attachment 635242View attachment 635244
i was thinking if that feature could be applied on the whole gen outer edge it might be somewhat convenient? like if we were to convert female to male textures using UV swapper we could just use those converted gen textures and i think its gonna help at the very least make it looks less mismatch?

Edited: now that i think about it... is it also possible to do no testes with hide male pelvis?
At first glance, this seems logical, but it's actually technically difficult to implement, not same as current blending . Firstly, it would put an x2 strain on performance—and no one would like that. Secondly, it wouldn't produce a good visual result, as it would only blur the seam, given the large, more visible area.
But we will think about this and implement, if nice solution will be found. For now, we can only use pre-made gens textures from WeebU and others.
 
So I noticed that the option to show the penis and vagina conflict with the option to hide the male pelvis(I was trying to do something weird, and make a dragon character where their penis was coming out of a slit, in an approximation of real life reptiles. I failed)
 
For the last 3-4 versions now, this plugin has been broken for me and my OC character that whenever I load the scene or press Optimize Memory, after AltFuta loads, it makes my character's skin completely pale white, clears out most of the skin textures until I reload her Appearance Preset, which THEN removes the penis, and then I have to tick it on and off again to put everything back to normal.
0b0f043672.png


a4c3cee0b9.png
 
So I noticed that the option to show the penis and vagina conflict with the option to hide the male pelvis(I was trying to do something weird, and make a dragon character where their penis was coming out of a slit, in an approximation of real life reptiles. I failed)
Yes, this issue is known. A new version focused on optimization is currently in development, and it will fix it.
 
For the last 3-4 versions now, this plugin has been broken for me and my OC character that whenever I load the scene or press Optimize Memory, after AltFuta loads, it makes my character's skin completely pale white, clears out most of the skin textures until I reload her Appearance Preset, which THEN removes the penis, and then I have to tick it on and off again to put everything back to normal.
0b0f043672.png


a4c3cee0b9.png
Honestly, this seems like a specific issue related to something other than the plugin. Are there other plugins that change skin, materials, or appearance? What version of VAM you use? Is there any information in the log or error windows when the issue occurs or after using Optimize Memory? Texture paths might disappear because the plugin is using outdated material references or applying them before the textures have finished loading. But this is unlikely, as the issue hasn't been observed by others. Need more information.
 
Honestly, this seems like a specific issue related to something other than the plugin. Are there other plugins that change skin, materials, or appearance? What version of VAM you use? Is there any information in the log or error windows when the issue occurs or after using Optimize Memory? Texture paths might disappear because the plugin is using outdated material references or applying them before the textures have finished loading. But this is unlikely, as the issue hasn't been observed by others. Need more information.
At first I had thought the issue is having DecalMaker, but I removed DecalMaker and it can sometimes still happen.

I've verified across all my tests that it is the fault of the AltFuta plugin, I've even remade this "Look" from scratch cause I wanted to do an updated version and as soon as this plugin is applied; it starts to happen.

- VAM is latest, of course.
- Only happens with this plugin applied.
- Happens across any skin set I use, whether it's default built-in to VAM or one off the Hub
- Only other plugin I sometimes have is DecalMaker for makeup, but that loads it's decals fine, and DecalMaker alone without Alt Futa does not cause the skin load issue.
- Any time I reapply a skin preset or appearance preset to my model, AltFuta disables itself and removes the gens until I re-check the plugin

Attached error sometimes appears, but not every time.

For example, If I use this Skin Preset
then apply AltFuta, 50% of the time on load Alt Futa will remove the Skin Preset and make the skin ghostly again, without any other plugins on the Atom.
 

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At first I had thought the issue is having DecalMaker, but I removed DecalMaker and it can sometimes still happen.

I've verified across all my tests that it is the fault of the AltFuta plugin, I've even remade this "Look" from scratch cause I wanted to do an updated version and as soon as this plugin is applied; it starts to happen.

- VAM is latest, of course.
- Only happens with this plugin applied.
- Happens across any skin set I use, whether it's default built-in to VAM or one off the Hub
- Only other plugin I sometimes have is DecalMaker for makeup, but that loads it's decals fine, and DecalMaker alone without Alt Futa does not cause the skin load issue.
- Any time I reapply a skin preset or appearance preset to my model, AltFuta disables itself and removes the gens until I re-check the plugin

Attached error sometimes appears, but not every time.

For example, If I use this Skin Preset
then apply AltFuta, 50% of the time on load Alt Futa will remove the Skin Preset and make the skin ghostly again, without any other plugins on the Atom.
Okay, I did manage to find some issues related to Optimize Memory and make some fixes. This might fix your issue, but I couldn't reproduce your exact situation for analysis, so we can't be sure. Neither loading a scene nor applying appearance, morph or skin presets resulted in texture loss or color changes like yours, even with same skin you used. And most importantly, I didn't get the error you reported.
PM me on Discord to run more tests: christianluger5860
 
Okay, I did manage to find some issues related to Optimize Memory and make some fixes. This might fix your issue, but I couldn't reproduce your exact situation for analysis, so we can't be sure. Neither loading a scene nor applying appearance, morph or skin presets resulted in texture loss or color changes like yours, even with same skin you used. And most importantly, I didn't get the error you reported.
PM me on Discord to run more tests: christianluger5860
I think I found something possibly related to this. The newer AltFuta plugin fails to correctly load the Stopper.AlternativeFutaPenisMaterials plugin. Toggling the altfuta plugin off and on will fix this.
I am not sure what exactly the AlternativeFutaPenisMaterials is, but I guess its related to the penis materials subpage. I will write you on Discord.
 
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