VaM 1.x advanced plugin help: Voxta/routimator/pathfinder intergration

Threads regarding the original VaM 1.x
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Apr 1, 2025
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Okay, so I have quite a complexed set of things I want to do. I have VOXTA installed and she is up and running, I have Routimator up and running and I have her in some grouped states (for testing i have her stand>standtosit>sit>sittostand>stand as my state graph with all the VT AND VS animations on timeline), I also have PluginIdeas advanced pathfinding tool with NavMeshBuild baked on my CUA test area for her to move around. separately they all work and are fully functional but I'm trying to get them to all work, so I have Voxta as the brain and pathfinder for the physical navigation and Routimator to fire animations when she reaches to her destination so for example

(Voxta wants to lie on the sofa)
> Voxta tells pathfinder/Routimator to get off the chair and sit on sofa instead (Routimator fires from VS_sit > VT_sittostand> VT_stand> then pathfinder navigates to sofa)
> pathfinder automatically walks to sofa when Routimator finishes and then fires Routimator to sit on sofa (VS_stand>VT_standtosit>VS_sit)
>she then decides to lie on sofa (VS_sit>VT_sittolie>VS_lieonsofa)

But automatically.

At the moment, it's all me manually inputting target atoms to select and I don't know how I can bridge the gap so its not me manually inputting navigation commands but instead, it's Voxta doing it instead. anyone have a clue how to do this?
 
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