NutellaBrah
Member
Still tried to use Hub for getting scenes on here casually; some of the things I ran into:
1. Some dependencies are now in the hundreds. I literally have to click 100 download buttons for a scene.
2. Some dont exist on here, but are included in the dependencies. So you have to literally do a google search dozens of times for unlinked files
3. Some of the dependency files are behind pay walls even if the main scene is listed under free scenes. So you can sit there downloading like half the files till you see one of them is linked to a locked patreon post. I once kept scrolling down and scrolling and Patreon kept reloading posts that i was going past. And i was looking a duplicate version for what seemed like 5 minutes before I realized version 2 was the same as the version they were asking for. Patreon in general is terrible because you cant search the whole timeline without tons of scrolling. When compounded to dozens of files this becomes ridiculous.
4. Its not clear if some, all, or none of the dependencies' dependencies need to be there. If a file has a dependency and that file also has a dependency.txt list, will that main scene still work? Who knows what part its actually dependent on. So it might say 30 dependencies, but then you click one of the 30 dependencies and they have their own 15 other dependencies. Just confusing and daunting from a casual user perspective.
5. Small but infuriating thing when downloading lots of dependencies; a mini window will pop up on some bundles showing a group and you once again have to click on download yet again on the file, when it could just be linked to directly to that file? Why have a "download xyz" button and then have to yet again choose xyz from a group of 3 or 4 items?? Like just link directly to it lol. Its small but these things start to make it annoying over time of doing it which makes people less likely to want to engage. Theres probably some technical reason but it just starts to cause anxiety.
I understand that each creator needs credit and control over their stuff but I cant comprehend how this much bloat is sustainable in the future. Did... did somone think it through? Its only gonna get more and more bloat of work just, to get, one, scene.
We really need to have a more comprehensive delivery and allow each scene delivery to include their main var and then also a "download all dependencies" bundle that just plain includes every single file that person decided to use in their scene so we dont have to hunt everything down. If you cant deliver that then its gonna make getting everything loaded up proparly an inconsistent hassle.
Its only gonna get worse i dont see how this is even sustainable its becoming a huge cluster of chaos exponentially growing with bloat.
It was fine when it was a handful of files but now its insane. I can only explain it from my point of view that its becoming daunting to try these scenes. Give me a download all button or something i dont know. But the way it is right now is too much for mainstream casuals like me. And if your dependencies have dependencies, every item on the download all list should include every sub-dependency like as if its part of the main file. And people shouldnt list their scenes in the free area if one of their extended dependencies isnt free.
Part of a good scene now to me is not including any non hub files in your scene or i wont download it. If theres too many files, I wont have time. If theres weird dependencies upon dependencies i will just get the basic files and hope it works if not im not gonna hunt around.
I was told to use the in game downloader but its not clear if both places have the same scenes. And some scenes are totally on external sites. Some on there, a bunch on here... Some on patreon. Its just so sloppy.
I dont have many ideas for solutions. Maybe a large communal curated giant HUB hosted bundle that is a collection of everyones releveant contributions for the month updated each month so we can have a large content pack that everyone with free assets agrees to allow in there. Then people can download that as a baseline and just add in incidental var files. And by the next month they are automatically included in the bundle again and so on and so forth so all of our asset folders are fully up to date and in sync. And download buttons for files that are in the bundle could be designated as "included in HUB asset bundle".
similar to the officially included VAM content but more inclusive and unoffical so everyone can add their legit assets to it.
1. Some dependencies are now in the hundreds. I literally have to click 100 download buttons for a scene.
2. Some dont exist on here, but are included in the dependencies. So you have to literally do a google search dozens of times for unlinked files
3. Some of the dependency files are behind pay walls even if the main scene is listed under free scenes. So you can sit there downloading like half the files till you see one of them is linked to a locked patreon post. I once kept scrolling down and scrolling and Patreon kept reloading posts that i was going past. And i was looking a duplicate version for what seemed like 5 minutes before I realized version 2 was the same as the version they were asking for. Patreon in general is terrible because you cant search the whole timeline without tons of scrolling. When compounded to dozens of files this becomes ridiculous.
4. Its not clear if some, all, or none of the dependencies' dependencies need to be there. If a file has a dependency and that file also has a dependency.txt list, will that main scene still work? Who knows what part its actually dependent on. So it might say 30 dependencies, but then you click one of the 30 dependencies and they have their own 15 other dependencies. Just confusing and daunting from a casual user perspective.
5. Small but infuriating thing when downloading lots of dependencies; a mini window will pop up on some bundles showing a group and you once again have to click on download yet again on the file, when it could just be linked to directly to that file? Why have a "download xyz" button and then have to yet again choose xyz from a group of 3 or 4 items?? Like just link directly to it lol. Its small but these things start to make it annoying over time of doing it which makes people less likely to want to engage. Theres probably some technical reason but it just starts to cause anxiety.
I understand that each creator needs credit and control over their stuff but I cant comprehend how this much bloat is sustainable in the future. Did... did somone think it through? Its only gonna get more and more bloat of work just, to get, one, scene.
We really need to have a more comprehensive delivery and allow each scene delivery to include their main var and then also a "download all dependencies" bundle that just plain includes every single file that person decided to use in their scene so we dont have to hunt everything down. If you cant deliver that then its gonna make getting everything loaded up proparly an inconsistent hassle.
Its only gonna get worse i dont see how this is even sustainable its becoming a huge cluster of chaos exponentially growing with bloat.
It was fine when it was a handful of files but now its insane. I can only explain it from my point of view that its becoming daunting to try these scenes. Give me a download all button or something i dont know. But the way it is right now is too much for mainstream casuals like me. And if your dependencies have dependencies, every item on the download all list should include every sub-dependency like as if its part of the main file. And people shouldnt list their scenes in the free area if one of their extended dependencies isnt free.
Part of a good scene now to me is not including any non hub files in your scene or i wont download it. If theres too many files, I wont have time. If theres weird dependencies upon dependencies i will just get the basic files and hope it works if not im not gonna hunt around.
I was told to use the in game downloader but its not clear if both places have the same scenes. And some scenes are totally on external sites. Some on there, a bunch on here... Some on patreon. Its just so sloppy.
I dont have many ideas for solutions. Maybe a large communal curated giant HUB hosted bundle that is a collection of everyones releveant contributions for the month updated each month so we can have a large content pack that everyone with free assets agrees to allow in there. Then people can download that as a baseline and just add in incidental var files. And by the next month they are automatically included in the bundle again and so on and so forth so all of our asset folders are fully up to date and in sync. And download buttons for files that are in the bundle could be designated as "included in HUB asset bundle".
similar to the officially included VAM content but more inclusive and unoffical so everyone can add their legit assets to it.
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