Fixed (1.20.1.5) Loading a VAC again errors

an3k

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an3k
Loading a VAC the first time works without issues. Loading a VAC that's already extracted errors.

VaM launch
Code:
Initialize engine version: 2018.1.9f1 (24bbd83e8b9e)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
    Vendor:  
    VRAM:     11127 MB
    Driver:   27.21.14.5167
Begin MonoManager ReloadAssembly
- Completed reload, in  0.035 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 2.699800 ms
Asset Manager Ready

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

XR device active is False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

XR device present is False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Loaded XR device is

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

XR device model is

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

XR device refresh rate is 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Missing addon package Oeshii.Iris_Reflection.latest that packageOeshii.IslaScene.1 depends on

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Missing addon package Oeshii.ReloadedMorphs.latest that packageOeshii.IslaScene.1 depends on

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Scanned 236 packages in 854.3 ms

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Refresh Handlers took 0.8 ms

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Refresh package handlers took 0.1 ms

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Asset Manager Ready

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Load Saves\scene\MeshedVR\default.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Unloading 5 Unused Serialized files (Serialized files now loaded: 15)

Unloading 807 unused Assets to reduce memory usage. Loaded Objects now: 71567.
Total: 72.309200 ms (FindLiveObjects: 2.975800 ms CreateObjectMapping: 2.680000 ms MarkObjects: 66.178000 ms  DeleteObjects: 0.475300 ms)

Fallback handler could not load library C:/Program Files/Virt-A-Mate/VaM_Data/Mono/data-00000234FB924970.dll
Benchmark complete. Avg. tot time: 4.82 Avg. physics time: 1.74 Avg. internal physics time: 1.26 Avg. scripts time: 2.09 Avg. render time: 0.98 Avg. wait time: 0.86 Avg. FPS: 158.71

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


Loading the VAC
Code:
Load Saves/scene/IsaacNewtongue/Altid Po Topp.vac

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Unloading unused asset bundle MacGruber.Life.7:/Custom/Scripts/MacGruber/Life/MacGruber_Breathing.audiobundle

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Unloading 3 Unused Serialized files (Serialized files now loaded: 42)

Unloading 24426 unused Assets to reduce memory usage. Loaded Objects now: 195856.
Total: 488.340000 ms (FindLiveObjects: 9.245000 ms CreateObjectMapping: 14.196500 ms MarkObjects: 458.642400 ms  DeleteObjects: 6.256100 ms)

Fallback handler could not load library C:/Program Files/Virt-A-Mate/VaM_Data/Mono/data-000002351F058800.dll
Fallback handler could not load library C:/Program Files/Virt-A-Mate/VaM_Data/Mono/data-000002351F094050.dll
Fallback handler could not load library C:/Program Files/Virt-A-Mate/VaM_Data/Mono/data-000002351F160010.dll
Fallback handler could not load library C:/Program Files/Virt-A-Mate/VaM_Data/Mono/libc
Fallback handler could not load library C:/Program Files/Virt-A-Mate/VaM_Data/Mono/.\libc
Fallback handler could not load library C:/Program Files/Virt-A-Mate/VaM_Data/Mono/libc
Fallback handler could not load library C:/Program Files/Virt-A-Mate/VaM_Data/Mono/.\/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
Fallback handler could not load library C:/Program Files/Virt-A-Mate/VaM_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
Fallback handler could not load library C:/Program Files/Virt-A-Mate/VaM_Data/Mono/.\lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
Fallback handler could not load library C:/Program Files/Virt-A-Mate/VaM_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon


Doing a Hard Reset
Code:
Unloading 4 Unused Serialized files (Serialized files now loaded: 41)
UnloadTime: 187.849800 ms

Unloading 83521 unused Assets to reduce memory usage. Loaded Objects now: 28438.
Total: 536.347300 ms (FindLiveObjects: 5.564800 ms CreateObjectMapping: 9.006000 ms MarkObjects: 486.764500 ms  DeleteObjects: 35.011700 ms)

Asset Manager Ready

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

XR device active is False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

XR device present is False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Loaded XR device is

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

XR device model is

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

XR device refresh rate is 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Scanned 236 packages in 2.1 ms

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Refresh Handlers took 0.0 ms

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Refresh package handlers took 0.0 ms

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Asset Manager Ready

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Load Saves\scene\MeshedVR\default.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Unloading 2 Unused Serialized files (Serialized files now loaded: 15)

Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 89893.
Total: 536.644000 ms (FindLiveObjects: 5.022500 ms CreateObjectMapping: 4.350600 ms MarkObjects: 526.612400 ms  DeleteObjects: 0.658000 ms)

Fallback handler could not load library C:/Program Files/Virt-A-Mate/VaM_Data/Mono/data-000002351F315E80.dll
Benchmark complete. Avg. tot time: 4.96 Avg. physics time: 1.91 Avg. internal physics time: 1.32 Avg. scripts time: 2.02 Avg. render time: 1.04 Avg. wait time: 0.55 Avg. FPS: 149.02

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


Loading the VAC again
Code:
Load Saves/scene/IsaacNewtongue/Altid Po Topp.vac

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Unloading unused asset bundle MacGruber.Life.7:/Custom/Scripts/MacGruber/Life/MacGruber_Breathing.audiobundle

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Exception during zip file extract of Saves/scene/IsaacNewtongue/Altid Po Topp.vac: System.IO.IOException: Sharing violation on path C:\Program Files\Virt-A-Mate\Saves\scene\IsaacNewtongue\Altid Po Topp\Fronda - Alltid Po Topp.mp3
  at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
  at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) [0x00000] in <filename unknown>:0
  at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int)
  at System.IO.File.Create (System.String path, Int32 bufferSize) [0x00000] in <filename unknown>:0
  at System.IO.File.Create (System.String path) [0x00000] in <filename unknown>:0
  at SuperController.ExtractZipFile (System.String archiveFilenameIn) [0x00000] in <filename unknown>:0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

json file Saves/scene/IsaacNewtongue/Altid Po Topp.vac is missing

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
 
I have been unable to repeat this issue after just now fixing other hard reset errors that will be out in 1.20.1.5. I'm not convinced the changes I just made fixed this though. In reviewing the code I cannot see why the mp3 file in question would still be left open and not be able to be written to again after hard reset.

I'm declaring this fixed, but if you still have the issue after 1.20.1.5 comes out, you can reopen.
 
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