• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Fixed (1.20.0.6) Animation

Rob

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Aug 14, 2020
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First, thanks for the update 1.20.04 is incredible.

Few little bugs on 1.20.04
1.) Pause simulation freeze VR Hands.
2.) AnimationPattern did not pause on "Pause simulation"
3.) Animation change a little bit between Play and Edit Mode.
 
Thank you!

1. Yeah I'll see if I can fix that, but it may require switching to non-physical hands during the freeze
2. I'll look at that. Pause simulation doesn't actually stop the timelines from running, which is probably should since it could cause issues when pause simulation is turned back off (controls will be far from physical objects)
3. Changing to play mode resets physics, but I can fix that. Changing from play to edit currently pauses the motion animation timeline, and I'm also going to make this a preference and fix so it does a proper full pause (audio, animation patterns, Timeline, etc.) if enabled.
 
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