This plugin will change render queue of active clothing items based on tags. My intended use case was to set transparent clothing render queue to 2452 to work wit Ashu27's ToonPBR shader.
Usage: Place on person atom. Add more tags in the input field, save as preset to keep them. Add tags to...
A light weight plugin to track how many times different .var files are called during VAM use. VAM was starting to load slowly and I discovered over 6000 .var files, many of which were old versions of vars that I love. (ie AcidBubbles.Timeline.4, AcidBubbles.Timeline.7, AcidBubbles.Timeline.15...
How to use: Inject the script into the atom whose position you want to control.
After you finish the setup, press ‘Nudge’ and it will move by the amount you configured.
If you uncheck the ‘Smooth’ toggle box, the atom’s position will jump instantly, like a teleport.
Setting the reset...
GradientCUADriver v2
Drives the lights and emissive materials of a Custom Unity Asset through smooth, endlessly looping color gradients. Seven independent channels (A–G), each reading along its own 6000-pixel gradient strip at its own pace.
Zero setup
Add the plugin to your CUA atom and it...
Clothing Editor
This is a plugin that aims to provide a bit finer control to the clothing creation process.
Main features include:
1. Visualization of clothing/skin meshes of base/morphed/drawn position.
2. Full/partial rewraps
3. base mesh sim cloth data generation that rids of wrap deforms...
CUA Clothing Vamified
Combines vamified from CUA_Editor along with Scale, Colliders on/off and Multi CUA from Stopper's Cua Clothing Alt - into CUA Clothing. This is needed for looks I'm releasing that use CUA assets to be displayed correctly.
6.0
Fixed a bug where the clothing shader could not be used as a clothing plugin.
Modified the outline to prevent black faces from being generated on unrendered backfaces.
Merged several Person shader options and added support for shadow ramp textures.
The clothing shader now uses _spectex to...
The plugin can add a directional light aligned with the screen/camera direction that does not cast shadows.
You can optionally disable other lights in the scene. Disabling does not remove them, so their settings remain intact and will be restored when re-enabled.
You can also choose to disable...
RandomCycleAnimator PLUS V1 (Paid Content)
RandomCycleAnimator PLUS V1 is a VaM plugin that adds natural, organic motion by layering periodic random Force/Torque on top of “fixed-loop” animations such as Timeline or CycleForce.
It inherits the core concept of the free version:
it applies...
Utility script that can help to work with large assetbundles. Keeps a list of assetbundles in memory, preventing them from being unloaded when changing scenes or deleting atoms.
Use as session plugin.
For example, you always use plugins with large assetbundles such as HD textures, materials...
Plugin Description
EZSoftBone_Injector is a utility designed to automate collision setups. Upon detecting a CUA (Custom Unity Asset) containing the EZSoftBone component in the scene, it automatically injects the EZSoftBone Collider component into the character's corresponding body part colliders...
BlendMate - User Manual
1. Introduction
BlendMate is a plugin designed to bring the efficient workflow of Blender into Virt-A-Mate (VaM). It allows users to manipulate objects using standard G/R/S hotkeys, axis locking, and numeric input, bypassing the need for the traditional slow Gizmo...
V3.0:
Use an offset-based approach instead of feature flags to retrieve GC_disable.
Limit the maximum heap size to 20 GB. VAM’s Unity/Mono “stability sweet spot” is around 12–16 GB; once the managed heap exceeds ~18–20 GB, Mono’s management overhead becomes extremely high and it’s prone to “Too...
Physics Attachment Engine
Attach any controller to any other controller using smooth, physics-based joints.
Perfect for natural interactions like hand-to-object, body-to-body, or person-to-prop behavior.
Physics Attachment Engine connects controllers using configurable joints that fade in...
3.0:Added option to control rotation.
2.0:Almost all UI of VAM is bound to the main camera, so it can only accept UI scaling issues caused by POV changes.
Cancelling the plugin will result in incorrect UI positioning. Please restart the game. If the Session plugin preset has been saved, please...
✨ LightAssistant v1.1 — Intelligent Lighting for Virt-A-Mate(early release)
LightAssistant is a powerful, easy-to-use lighting toolkit that brings cinematic, studio-quality lighting to your VaM scenes with a single click.
It automatically scans your scene, builds complete lighting rigs, adjusts...
A simple scene comprised of three poses and a few presets for AutoThruster Plus. I had a bunch of inquiries about how to make the female thrust so figured the best way is to simply show it in action.
Pose 1 - Male Thrusts, Female Thrusts, Both Thrust
Pose 2 - Female Thrusts, Both Thrust
Pose 3...
StraponPlus is an upgraded and stabilized rewrite of the original `vamtaco.Strapon` plugin.
It automatically adds and attaches a dildo to a female Person atom, with improved stability, sliders for placement of strapon, automatic loading for AmineKunai strap (If installed - Optional) and has a...
3.0:Added a character alpha mask to fix the annoying clipping issues.
2.0:Added full-body support for male characters. Now supports VR. Plugin preset can be saved correctly.
This is a standard NPR Shader in the style of Honkai: Star Rail.
This Shader comes with three plugins, respectively for...