ReCloth
This a plugin that, when enabled as a clothing plugin, renders the clothing item using an alternative pipeline.
Key features:
Bone weight skinning + morph nodes refit. This allows for:
Almost zero wrap deforms across the board.
Fine control over skin/bone influence
Solid piece...
ProceduralMotion is an advanced animation system for Virt-a-Mate that abandons repetitive cycles in favor of real-time calculated movements. It simulates inertia, natural variations, and physical reactions to create an organic and unpredictable experience.
🌟 Why choose ProceduralMotion...
Transform your VirtaMate scenes with dynamic orbital motion! The Revolve Plugin brings professional cinematography and animation to your scenes by creating smooth, customizable revolution movements around any parent object. Perfect for cameras, lights, and custom atoms, this plugin offers...
-- Content:
- Integrated Custom Shader Loader with Cloth Sim Proxy, and resolved the compatibility issues.
-- Description:
-An edit to the original Custom Shder Loader by @regguise and Cloth Sim Proxy by @Stopper。
-Ensures that Custom Shaders can be loaded simultaneously with Sim Proxies...
Hello! Every time i use body language(the plugin) this pops up after repetedly penetrating the vagina, any idea why and how to fix this? Oh and yes, i didn't change any of the settings.
!> System.NullReferenceException: Object reference not set to an instance of an object
at...
RandomLook is a utility plugin that lets you instantly apply a random appearance preset to a person atom; perfect for variety, testing, or cycling through looks without manual browsing.
The plugin selects a random look either from the standard Load Look directory (in Saves dir) or directly from...
Thrust Response Driver
Thrust Response Driver is a lightweight physics plugin for Virt-A-Mate that adds natural, impact-driven body response to thrusting motion — without overriding animations, poses, or controller logic.
The plugin observes the source atom’s hip movement and applies a...
This is my very first plugin intended for use in-game! Treat it as an experiment rather than a complete or stable tool!
Proximity Grab allows you to grab and attach objects using a configurable proximity sphere. It uses physics-based joints for smooth, natural movement.
Features
🟢 Proximity...
Penis Aligner Plugin - Automatic Dildo Attachment Tool for pass-through dildo alignment for pass-through
This plugin to aid in attaching and parenting dildo objects to penis atom of people in scenes. This is primarily for VR passthrough usage...
Counter Thrust:
A simple plugin to provide a counter thrust to most motions. Works based off of Atom/Asset motion so it SHOULD work with all Thrusters, Timeline, BodyLanguage, etc
5 min video (basic use is covered in the first min or two):
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I had always felt like a lot of my scenes...
This plugin will change render queue of active clothing items based on tags. My intended use case was to set transparent clothing render queue to 2452 to work wit Ashu27's ToonPBR shader.
Usage: Place on person atom. Add more tags in the input field, save as preset to keep them. Add tags to...
A light weight plugin to track how many times different .var files are called during VAM use. VAM was starting to load slowly and I discovered over 6000 .var files, many of which were old versions of vars that I love. (ie AcidBubbles.Timeline.4, AcidBubbles.Timeline.7, AcidBubbles.Timeline.15...
How to use: Inject the script into the atom whose position you want to control.
After you finish the setup, press ‘Nudge’ and it will move by the amount you configured.
If you uncheck the ‘Smooth’ toggle box, the atom’s position will jump instantly, like a teleport.
Setting the reset...
GradientCUADriver v2
Drives the lights and emissive materials of a Custom Unity Asset through smooth, endlessly looping color gradients. Seven independent channels (A–G), each reading along its own 6000-pixel gradient strip at its own pace.
Zero setup
Add the plugin to your CUA atom and it...
Clothing Editor
This is a plugin that aims to provide a bit finer control to the clothing creation process.
Main features include:
1. Visualization of clothing/skin meshes of base/morphed/drawn position.
2. Full/partial rewraps
3. base mesh sim cloth data generation that rids of wrap deforms...
CUA Clothing Vamified
Combines vamified from CUA_Editor along with Scale, Colliders on/off and Multi CUA from Stopper's Cua Clothing Alt - into CUA Clothing. This is needed for looks I'm releasing that use CUA assets to be displayed correctly.