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Malou Kayco totally likes to sniff her sweaty sneakers and do nasty things with them. Every time Malou is done with the workout, she takes some time and completely taste her fetish.
Malou Kayco totally likes to sniff her sweaty sneakers and do nasty things with them. Every time Malou is done with the workout, she takes some time and completely taste her fetish.
Amanda Amaranth is a recent PhD archaeologist specializing in ancient roman and greek statuary. She is great at her job but unfortunately she has a problem. She can't keep her fingers to herself and so she often ends up messing around with the statues.
Amanda Amaranth is a recent PhD archaeologist specializing in ancient roman and greek statuary. She is great at her job but unfortunately she has a problem. She can't keep her fingers to herself and so she often ends up messing around with the statues.
Amanda Amaranth is a recent PhD archaeologist specializing in ancient roman and greek statuary. She is great at her job but unfortunately she has a problem. She can't keep her fingers to herself and so she often ends up messing around with the statues.
Double vision bug in one of my assets pointed out by a user, basically the asset renders perfectly in one eye and distorts the asset to the side in the other eye, I tried researching on the subject, but I didn't get results in my attempts at correction.
Does anyone have any idea what could be...
Notice !!! This video may be disturbing, please do not watch if you are not interested in this kind of stuff.
Of course, you can also add it to the scene as a tentacle or soft monster.
It has collision and physics, you can also adjust its bones to change the shape, not only that, you can also...
Update: 2024-03-24: Add 2 night assets.
This is an Asset of a glass room using a Skybox that is different from VaM's preset.
The HDRI of this content is from Poly Haven (https://polyhaven.com/).
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Other assets seen in image not included with this download...
The lovely and kind @VaMDeV converted this carrot from Sketchfab for us, and said I could upload it to the hub if I so pleased.
Since it's bunny gal season, I figured we might as well... :D
It's not very exciting, just a carrot, but useful for a few things, I imagine. Carrot things. Because...
I recently started creating custom assets for VAM. I'm learning something every day, but I'm stuck at this one.
I want to create a glow effect for a neon sign. You can see the sign in the attached screenshot in Blender and in Unity. I have watched tutorials for Unity to create a glow effect...
A collection of (14) Props for use with Vanguard Office.
Credits.
ConnorSofaSingle - MADE.COM - Sketchfab (Retextured by me)
ConnorSofaDouble - MADE.COM - Sketchfab (Retextured by me)
ScottSofa - MADE.COM - Sketchfab (Retextured by me)
FloorLamp - MADE.COM - Sketchfab (Retextured by me)...
Special Thanks
zhfx.MMD VMD Player
SupaRioAmateur.Nails_as_Cloth.2
A large folding fan used in the Dress41 demo movie.
(Cannot be folded. Please pardon.)
The collider is set, but if you use it in a dance scene such as MMD, it will collide with the person, so it is recommended to turn off the...
A port of a free asset. This is the first asset I ported.
I tested this in VR and it loaded and looked fine to me.
Any feedback is welcome.
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Thank you to the original creator:
"SF Dojo" (https://skfb.ly/6XnXZ) by EdgyCG is licensed under Creative Commons Attribution...
I've been working on this for some time now; initially I was trying to make the udder as a morph — a suggestion from a supporter, but the work proved to be a bit too complex for the mesh to handle, so I changed my strategy a bit and went from morph to asset.
This is the first version of the...
Includes C test Style No. 02 Appearance 2.0 version and 09 SET Upgrade(Clothing)
Appearances include New Textures and Morphs
Clothing contains Torso Clothes , Belly Armor , External Spine Base , External Spine Armor , Chest Armor(assets) , Body Attachments , Shoulder Armor(assets) , Upper Arm...
It all started with an rough idea. An older style brothel in a remote industrial area was my imagination. I started looking for 3D elements that fit together. I also created some things myself and I textured everything the way I imagined it.
I started sketching outside and inside to frame...