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Hello.
For a long time I tried to make a fairly realistic forest.
Given the limitations of Unity 2018, Vam, and my knowledge of all this.
And I think I got something.
This is 6 different block of forest. Packed in one bundle.
Features:
- Customized LODs. ( Compromise between performance and...
Now you can use epiCreatorLite to quickly put a scene together with epiFurniture.
Showcased in epiCreator (which is also free and comes with many scenes).
This is a set of assets that go well with positions used in popular scenes. Vamifier is applied in such a way that their shadowing and...
Recently downloaded a lot of character models using asset hair.
So I use CUAManager to import hairstyles when I want to use my own character models in other scenes.
But if I need to adjust the character's head, I often accidentally select the asset hair and move it, which is very annoying to...
Cyberpunk Room
Simple room with game assets, including Night City skybox.
The sample scene comes with interactive buttons: you can turn TV on / off by pressing power switch, turn window reflections and the rain on / off (see pictures below)
Night City view:
Interactive...
No Tell Motel Room
One of the most iconic places from Cyberpunk 2077
Corridor:
Vending machine and table:
Sofa:
The famous bed:
Shower:
Converted from Cyberpunk 2077 - No Tell Motel Room (by Rigid3d)
Change log:
- v1.0
* Initial Release
- v1.5
* Fixed meshes and...
This time I tried making glasses again.
Only one color is available this time. There are two versions, one with slightly tinted lenses and the other with full transparency.
The image is of the slightly colored version.
You can use UnityAssetVamifier to adjust their color
The full set is here
Rosemary Winters SET 1
https://hub.virtamate.com/resources/rosemary-winters-set-1.22815/
Rosemary Winters SET 2
https://hub.virtamate.com/resources/rosemary-winters-set-2.23103/
Rosemary Winters FUTA SET...
Heavily inspired by Molmark's gun scene shown below, please check it out!:
https://hub.virtamate.com/resources/gun-scene.20604/
Update 2
Added a handle to the cannon
Dildo now has directional physics set to OFF (as opposed to Comply) before it collides with something (via collision trigger)...
Converted and ported from UE4.
Collisions and bake.
Credits:
https://www.unrealengine.com/marketplace/en-US/product/city-subway-train-modular
Licence:
CC BY-NC ( non commercially )
This is a nearly 100% remake of the other Zuul asset. Why, you may ask?
Well, for starters...I created the WHOLE 22nd floor. And not just eyeballing stuff and guessing like I did for the first asset, but this is all more or less EXACTLY to scale. I found the blueprints for the original set, and...
This time I tried making glasses again. It is another version of the previous simple glasses.
This time I also have 6 different color versions.
I will also post a method to prevent the glasses from slipping. https://imgur.com/CXgpTtm