• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Search results for query: VAM to blender

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  1. rernat

    Solved Deformation after import from DUF --> VAM

    Hi, i started 3D-modelling recently. I created a pair of creoles and more in Blender. I followed the import steps i found in the web blender -> DAZ -> VAM. The earings look good at blender and in DAZ but after saving the scene in DAZ and importing the duf-file to VAM i get deformations. As in...
  2. Metix

    Question CUAs with more than one bone (parented/child) in VaM

    So as my mind meanders from shiny thing to shiny thing, I started experimenting with an underwater scene, and had this notion of having slowly waving kelp stalks on the sea floor (using really unusual values with the Wind++ plugin with high angular dampening and a strong spring. After four hours...
  3. S

    Wanting to use VaM's custom material editor once assetbundles are imported into VaM

    I'm an experienced technologist who's been using blender & unity to import my own custom assetbundles into VaM after following your guides. To create a better experience, I'd like to implement VaM's material editor with my customUnityAssets so the community can alter the look of my assets. I've...
  4. Y

    Are the morph inconsistent between Daz and VaM?

    I referred to the article on Vam to Blender to Vam and attempted to replicate the entire process mentioned in the article. Each time I imported the OBJ file exported from Blender into Daz,the matching was correct, and the morph appeared to have no issues. However, every time I generated the...
  5. S

    VaM 1.x Any easy way to fit clothes to a G2 character?

    I want to learn game clothing transfer. I already have a set of in-game clothes, and I know the general steps. Right now I'm scaling and fitting the clothes in Blender. I'm wondering if there's a way to make the clothes fit perfectly on the G2 model, especially complex parts like gloves.
  6. E

    VaM 1.x Editing VAM assetbundles in an external program?

    Is it possible to open VAM assetbundles in an external program like Blender for editing?
  7. A

    Tutorials on Makeup/accessory creation for VAM

    Hi, I am searching for tutorial on how to create accessories and makeup for VAM. I have played SIMS 4 game and they have lot of dress, accessories,makeup etc and infact i have designed few items myself for SIMS 4 in Blender. Is it possible to use existing Mesh of Blender to import into VAM. I...
  8. P

    How To: Multiple Mat textures to Clothing Creator Import?

    https://hub.virtamate.com/threads/creating-clothing-daz-blender-marvelous-designer-unity.12309/ Was the closest discussion I could find, and I also found a helpful tutorial for understanding configuring clothing simulation correctly here: I'm probably going to have to start over with any...
  9. Daz Generations Converter

    Plugins + Scripts Daz Generations Converter 1.2.0

    This is a plugin for Blender 3.3 but should work on any 3.x version and 4.x version Notice: There is a bug in the way Blenders subdivide works that may cause it to always produce exploded morphs. If you followed the export and import steps and still have exploded transfers this is what is...
  10. CUA BlendShapes

    Guides CUA BlendShapes

    I've not seen many assets utilize BlendShapes, so I'll spread some awareness on how to make them. It's really quite simple. BlendShapes, as Unity calls them, are basically what morphs are to a person, but for CUAs. Moving select vertices around toward a set position, in real time. This rifle I...
  11. Okachu

    Which file format do I need for vam?

    I want to export a blender file to a VAM clothing item. Are there any tutorials for beginners?
  12. A

    Question How to Import jewelry with Physics enabled as clothing item not as Asset?

    Hi , I have created earring in blender, if i add bones to jewelry in blender and bring to DAZ and import into VAM, VAM does not detect bones and physics on earrings movement with body does not work. I have seen some creators managed to import jewelry as clothing item with physics enabled. Any...
  13. L

    Question Genital Morphs from DAZ to VAM , How is the Workflow if VAM has no Standard Shape Morphs i can use?

    Hi , if you want to skip my current Learning Curve just jump to The GENITALS Where am i coming from currently Learning Curve: Currently DAZ only. I am having much issues with any Plugins "Morphed" DAZ Genesis 2 Models. Currently i f i use any DAZ Plugin to morph Body Shapes it results in...
  14. N

    Question How to resolve issues where disabled simulation components in imported garments fail to perfectly align with character surfaces and distortion in vam

    How can I resolve the issue where parts of the garment model in VAM that have simulation disabled fail to conform tightly to the skin surface, creating significant gaps with the character, as well as address the distortion in non-simulated sections?Here's my workflow: I use DAZ's G2F model...
  15. B

    Daz to Vam clothing not porting in T pose

    Hello Vamers, I am having trouble transferring clothing correctly, I haven't found a tutorial addressing it either and I feel bad to pester anyone. I have tried multiple ways, the clothing works on Daz when fitted to the original model and also moves into a tee pose but when placing it on a...
  16. LUXDAR

    Another VaM alternative for animation motion capture ?

    Hello, I learned how to create animations with the timeline and vam plugins using VR by doing motion capture with the atom. Do you know of a program or addon that would allow me to make animations like VaM? An unreal engine plugin? Blender? Others program? Github? Thank you :)
  17. [Project CRAFT] ASSET CUA STUDIO: Open Source Release

    Plugins + Scripts [Project CRAFT] ASSET CUA STUDIO: Open Source Release 1.2

    The ZIP and .exe files released on the Hub are precompiled, ready-to-use versions. If you prefer to build it yourself, modify it, or improve its features, Asset CUA Studio is free and fully open-source under the MIT license, and so is the engine that handles the actual baking. Everything is...
  18. Blender templates to convert OBJs exported from VAM into OBJs that use UDIM

    Plugins + Scripts Blender templates to convert OBJs exported from VAM into OBJs that use UDIM 05

    1. Unzip the File. 2. Load the blendfile/template for female or male model. 3. Import the OBJ. 4. Click on the "Run script" icon (the "Play button" icon) in the text window (the window showing the script) titlebar to run the script. 5. Export the OBJ, but disable "Materials" in the "Geometry...
  19. F

    Possible to import rigged sex toy assets into VAM?

    I've never used Unity or DAZ Studio, and I have a little bit of experience with Blender. How easy is it / is it possible to import something like a sex toy / torso (see example pictures)? Preferably with physics and deformation. I figured a torso might actually be easiest to start with. Is it...
  20. A

    Position mess up after import into VAM

    Hi, Struggling a bit here in creating clothing/items for VAM. Followed all tutorials but some how i may be missing something. I had one pearl necklace in blender and i wanted to get that into VAM. Here is series of steps i followed. 1.) Export Genesis 2 Model from DAZ 3D as .obj file...
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