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Search results for query: VAM to blender

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  1. K

    Creating clothing (DAZ/Blender/Marvelous Designer/Unity)

    Hi! Somehow I started looking into creating some clothing for VAM, but although parts of the process are documented and I found various bits of information in different place, I am still not at a point where I would consider myself happy with the results... My basic understanding so far is...
  2. ivam

    VaM 1.x NPC CUA creation

    Hey guys, something that always bothered me is the lack of NPCs on the hub/in general. If you want to create a crowded scene, you have a very hard time, finding some fitting characters to fill the scene. there are some CUA NPCs but they are all limited to their built-in poses. You can also use...
  3. Guide to creating tattoos for Vam

    Guides Guide to creating tattoos for Vam 2024-01-11

    Hi Guys, I have got quite a lot of request to create a guide for how i am creating the wrap around seamless tattoos. I couldnt create a video tutorial, but here is a rough guide on how to do it. Tools Used - Gimp - Photoshop - Substance Painter 3D Methodology Get your tattoos (White background...
  4. A

    Creating a custom morph that crosses a geograft seam

    Hello, Is it possible to create a custom morph that crosses the seam of a geograft? For example, if I want to smooth out the lower stomach area down to the genitals, how could I do this? In other words, how can I sculpt a custom morph in Blender from a single .obj model and split it into two...
  5. L

    How to export a Model from DAZ and create a VAM compatible VR Model?

    Hi , After closer Browsing the Q&A ection i found the Guide https://hub.virtamate.com/resources/porting-blender-models-to-vam-wrap2020-tutorial.3312/ Its just wow how much work is in the VAm Models if this is the usual Workflow. Is that always such massive Workflow? If i buy or Patreon a VAM...
  6. kemenate

    Guides Normal Maps in VAM 101

    kemenate submitted a new resource: Normal Maps in VAM 101 - I just spent 1h scratching my head so you don't have to. Read more about this resource...
  7. G

    any method to create a full body morph including gens?

    Hi Is there a good method to 'sculpt' ( using say Zbrush, Blender, etc ) a full body morph and the gens at the same time? I know they can be done separately, but I'm looking for a method that keeps both the body and gens together during sculpting, then able to be returned to vam. Any 'pipeline'...
  8. W

    Question Want to edit var files.

    I downloaded a particular VAR file from another creator that I want to mess with and add things to that it doesnt have, I know how to open the file and gain access to the .assetbundle file but how can I actually open it and edit it? I have blender but that doesnt seem to like VAM files because...
  9. H

    Solved Trying to create animated CUAs from scratch, hoping for pointers / guides...

    Total Noob... I've learned a fair amount, but so much more to be learned. I'm trying to design and animate Custom Unity Assets from scratch. I've gone through the guides I could find on Blender and Unity but now I'm stuck. As a first step, I'm trying to make just a simple cylinder (in Blender)...
  10. M

    How common is it for look creators to use external tools for making morphs?

    First things first, I acknowledge that there is a wide variety of creators with varying levels of expertise and their own workflows. And I understand that there is probably no one correct way to go about things. That being said, I am wondering how common it is for creators to use tools like Daz...
  11. GordonShock

    Exporting a Look's proportion to DAZ?

    Hello, I'm still green when it comes to character creation/modification, but I'd love to learn more. Since it is a LOT easier to create a look in VaM over DAZ, I'm trying to find a way to export either the model or its proportions into DAZ and apply it to the base Gen2 model. That way I can...
  12. B

    What do i need to create my own models?

    To keep it short I want to be able to make new/ recreate characters but im not sure what software I need. Ive seen daz, blender, and unity mentioned but do i need anything else? are all 3 of these needed? what resources would i need to get for these to be VAM compatible? Thanks. sorry if its...
  13. M

    Marge Simpson Character to VAM

    Hello All! I'm trying to porting a Marge Simpson Character into VAM, the mesh is sculpted as I wanted it to be but I'm facing a problem that I didn't think about: As you know the Simpson's characters and realistic human anatomy is really different. I can manage the similar parts like overall...
  14. L

    Question How to solve the problem of mismatch between character texture and uv

    I recently modified the appearance of the base female through blender and got a nice morph, and made my own favorite textures. But when I imported the morph and textures into vam, I found that the textures and the character appearance did not match. By checking, I guessed it was because the uv...
  15. A

    Question I have created a head in blender... now what?

    So I used keentools to created this head, what is my next step to make it usable in vam please?
  16. U

    Question Designing Clothes and Footwear

    You export an OBJ file and import that to blender I believe. Check out the other guides that involve blender, like for example here and here , there is some additional info there on how to do that + with what settings etc, even if for different purposes. It's somewhat involved, some level of...
  17. AWWalker

    Question facegen to Genesis 2

    Also, dont forget blender, and to take the base model g2f in to blender and do some final adjustments, though unless you are pretty familiar with blender, it wont match what you see in VAM, since VAM employs smoothing by default. Yes. A smoothign setting of 0 in vam will reflect what you see...
  18. Toonen1988

    How common is it for look creators to use external tools for making morphs?

    I only use VaM morphs to create my characters. I also installed a lot of custom morphs. But right now, I'm thinking to use Blender aswell, specific to fine tune my characters. For example, I don't get the perfect round hips with the VaM morphs. I want to use Blender for this. Make first a...
  19. PopeBoner

    Question How to solve the problem of mismatch between character texture and uv

    Did you follow this guide? Blender to VaM. Simple Sculpting Guide - Imgur I haven't done much sculpting in blender, but I believe the general idea is that once you've sculted in Blender, the correct way to bring those back into VAM is by then converting the morphs made in blender into DAZ...
  20. qoosh

    Suggestions After First Play

    Another thing is if you look at Blender or Daz (and VAM), there is a pretty high learning curve compared to Photoshop. The difference between Blender and VAM is marketing. Blender is marketed only as a creation software, but VAM is marketed more as a game. If people go in to VAM expecting an...
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