lianshiye0
New member
I recently modified the appearance of the base female through blender and got a nice morph, and made my own favorite textures. But when I imported the morph and textures into vam, I found that the textures and the character appearance did not match. By checking, I guessed it was because the uv and textures didn't match.
We can change the appearance and texture of the base female through a third party software like blender, but her uv does not change. So, in vam, we can import character deformation and texture, but we can't import the uv, so the base female's uv stays the default uv, which leads to texture and character shape mismatch. Solve this problem?
We can change the appearance and texture of the base female through a third party software like blender, but her uv does not change. So, in vam, we can import character deformation and texture, but we can't import the uv, so the base female's uv stays the default uv, which leads to texture and character shape mismatch. Solve this problem?